Bauglir
First Post
FrankTrollman said:the single classed spellcasters wants for nothing in his ability to actually compete with multiclassed warriors.
FrankTrollman said:the single classed spellcasters wants for nothing in his ability to actually compete with multiclassed warriors.
1) No, you can't make a Paladin to beat "a" fighter, unless you place a Paladin on his bonded mount, and the Ftr not on any mount.FrankTrollman said:1) Similarly, you can make a Ranger, Paladin, or Barbarian to beat a Fighter.
2) The point is, that you can make a character with no more than 2 levels of Fighter who fills a straight Fighter's niche in the party better.
3) Just like my Cleric Archer is better than a Fighter Archer - a Barbarian can be a better Greatswordsman, a Paladin can be a better mounted lancer, and a Ranger can be a better multi-purpose diverse situations combatant.
4) The Fighter can be outshined by a build at anything he attempts to put his mind to. And therefore, he's underpowered. A character class, taken exclusively, should be better than any other combination of core classes at something - and for the Fighter that just is not true.
Shard O'Glase said:Small point but the only thing I ever saw proven that a fihgter could be specifically built in a way to beat a barbarian. Not a big surprise, though that fighter gives up a ton on standard combat utility for this. Those 5 points put into int so you can have expertise(a good feat) came from somewhere, the barbarian gets by with a 10 int thanks to no expertise since he rages and 4 skill points. Those 3 extra points could mean another point of str or another couple points in con or whatever. So while the fighter beats the barbarian in the death match the barbarian defeats more of the baddies that the group faces.
A lot of the builds here go on and on about the fighters versatility and guess what in a point buy its tough. The dex based feats like the archery train require a decent dex, whirwind well you need a 13 int thanks to expertise, and you still need con and str. Sure played well they can still be tough, but probably not as tough in the overall scheme of things than a just really strong high con guy.
reapersaurus said:b) Your contention that a straight-classed Ftr should be better than a multiclassed character is FLAWED.
Multiclassing is stronger than straight classing.
I have no proof for this, but I think it's obvious.
I CAN prove to you that a Ftr/Clr is stronger in combat than a Paladin - does that mean the Paladin class is "broken"?
Seriously, I'd like an answer to that.
Magius del Cotto said:Crothian: I stand corrected, then. It would seem to be possible to use almost all, if not all, the fighter feats no matter how narrow the concept is. Now I really want to pick up that feats book. And finish my Big Ol' Book O' Feats, but that's a matter for another time.
Magius out.
LuYangShih said:Furthermore, the skills you listed your "great fighter" having are impossible to achieve with a standard Fighter until 15th level, and they would cost a total of 36 skillpoints.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.