RangerWickett
Legend
Please, no, don't make it like the swashbuckler (which has a limited number of points per day, not per encounter). I played one for 13 levels and there's nothing adventurous and swashbuckl-y about making boring, repetitive attacks in hopes that you get a crit and can briefly do something cool once.
I mean, wizards get to be frikkin' WIZARDS, bending the laws of reality, and they typically had more spells per day than I could get panache points! What did panache let me do? Add a bit of damage, or jump 4 feet farther with a longjump. Wow.
Let's let the fighters have some fun. There's no need for a limited use resource. Just let them do crazy stuff round after round. Tumble through a crowd of people and kill them all. Stab your sword into a wall and climb it at full speed, then do a power dive back down onto the monster you're fighting for double damage.
I mean, wizards get to be frikkin' WIZARDS, bending the laws of reality, and they typically had more spells per day than I could get panache points! What did panache let me do? Add a bit of damage, or jump 4 feet farther with a longjump. Wow.
Let's let the fighters have some fun. There's no need for a limited use resource. Just let them do crazy stuff round after round. Tumble through a crowd of people and kill them all. Stab your sword into a wall and climb it at full speed, then do a power dive back down onto the monster you're fighting for double damage.