Maxperson
Morkus from Orkus
So, to understand correctly, you do realism for the sake of realism, but where you do realism is arbitrary. Further, you do not want to discuss or contemplate the reasons for the arbitrary realism, or what gets realism and what doesn't . Also, those arbitrary choices are not design, even if you're modifying nechanics to achieve a play goal.
Have I captured this correctly?
Nothing I do is arbitrary. I have reasons for all of it.