• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

A Guy in Finland has Eberron and...

Hellcow said:
The Inspired are undoubtedly already working on this! Of course, Dal Quor coming into alignment won't necessarily be a *good* thing, so your adventure might be trying to get/destroy the artifact or series of artifacts before the Dreaming Dark can lay claim to them...

Well, who said that the PC's were good guys? Maybe they're Evil, or Neutral and tempted by the riches that The Inspired offer them. Perhaps they are being fooled and used as dupes, led around thinking that the artifacts they are collecting are the key to restoring the Mournlands? Or maybe a group of The Inspired manage to fool some group or agency into thinking they are good, or someone else.

:-D

With Eberron the Possiblities are boundless!

*really really really really wants to see some kind of Realms/Eberron Crossover ^_^*
 
Last edited:

log in or register to remove this ad

After reading thru all the response, I dont understand why some people dont like the action point system. I personally think its really cool system. I mean how many time have to you HAD to make an important attack and you missed by one or two on the roll? Now you can make that attack. I find that very cinamtic. Picture if you will......your fighter, broken and bleeding, down on one knee, his party all have fallen, might be dead, and the villian just as ragged. You make one last desperate lunge.............only for the dice to come up short. Years of campaigning erased because the dice gods are fickle. :( Now picture the same scene, but you spend your action point and your blade slips past his defence, piercing his chest, his sword slipping from his hands, riased in an over head strike. Blood froths from his lips as his last breath escapes, "Curse you....so close" :)


Now THAT makes for a cool story to talk about insted of "Yeah we almost made it, if Joe had made his attack roll. And I was 20 points away from 16th level." ;)
 

I LOVE the action point system.

I'm considering making a modication to the system and creating "Metamagic Action Points" to replace the current metamagic system..
 

ironmani - I absolutely agree. I've been using a variation on Action Points in my game for quite a while and the whole group is in agreement that they like being able to sway things at critical moments. They're limited enough that the players cannot rely on them for everything, so they only use them when it really matters. Which is good when critical defeat could detriment the momentum of the story.

But I do understand the POV of wanting to play the game as the dice lay. While I'll occasionally succumb to the temptation to fudge, mostly I play by the dice. I just like the drama action points add.
 

Hellcow said:
Dal Quor was knocked out of alignment by the giants of Xen'drik. This is why the quori cannot physically manifest on Eberron, and instead work through the Inspired & kalashtar.
Thanks for clearing that up, Keith! For some reason I had the impression that Xoriat had the longest cycle of all planes. :)
 

BrooklynKnight said:
Perhaps they are being fooled and used as dupes, led around thinking that the artifacts they are collecting are the key to restoring the Mournlands? Or maybe a group of The Inspired manage to fool some group or agency into thinking they are good, or someone else.

Absolutely right! You've certainly got the flavor of the setting down (and that sort of deception is what the Inspired are all about). Sign me up for the adventure. :)
 
Last edited:

BrooklynKnight said:
I LOVE the action point system.

I'm considering making a modication to the system and creating "Metamagic Action Points" to replace the current metamagic system..

When you get this done, is there any way you would post it? I would love to see what you come up with! :)
 

Plane Sailing said:
Nice catch, I hadn't noticed that updated toy at all.

Dal Quor doesn't move on mine either.


I wonder if Felonius would be able to pass on any additional information about the planes - are there "remote" and "coterminus" effects for all of the planes? Are there any particularly surprising ones you could share with us?

CHeers

Well, there are no known effects for all planes being remote or coterminous... For example, Kythri and Daanvi, the planes of chaos and law, respectively, have no unusual effects upon the Material Plane, though superstition links their coterminous periods to times of great anarchy and stability.

My favourite effect is when Thelanis, the Faerie Court, is coterminous. Faerie rings and faerie mounds manifest around the world, marking places where the boundary between the planes is thin. The fey of Thelanis have been known to lure mortals into their plane, heedless of the effect spending time on Thelanis can have on them - for every day on Thelanis, a week passes on the Material Plane, and time spent in the Faerie Court catches up with you when you return. You may actually grow old and die, if you've spent long enough in there. It reminds me of Rip van Winkle, and makes the fey that much more... well, fey.
 

Hellcow said:
Absolutely right! You've certainly got the flavor of the setting down (and that sort of deception is what the Inspired are all about). Sign me up for the adventure. :)
Hehe, right on. Keep on boostin my ego Keith, you're doing a bangup job!

Nilhgualcm Leahcim said:
When you get this done, is there any way you would post it? I would love to see what you come up with! :)
I'll certainly consider it. When I finish a peice of work I typically look for a venue to publish it. I've taken to not posting my ideas on the House Rules forum though.
 

Plane Sailing said:
Nice catch, I hadn't noticed that updated toy at all.

Dal Quor doesn't move on mine either.


I wonder if Felonius would be able to pass on any additional information about the planes - are there "remote" and "coterminus" effects for all of the planes? Are there any particularly surprising ones you could share with us?

CHeers
Yes, that is a nice touch. do like the cosmology concept.
 

Into the Woods

Remove ads

Top