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A Guy in Finland has Eberron and...

BelenUmeria said:
It becomes significantly harder when a campaign setting deviates from the core rules. For instance, if I want to pull out a certain class, but find that a number of it's abilities are powered by action points, then I am not going to use it in my homebrew game.
I may be mistaken here, but I believe that I've read, with the possible exception of the extreme explorer, none of the classes/prestige classes are powered by action points, that is, action points are not vital to those classes.

Apart from the extreme explorer and a number of feats, I believe one can pull pretty much anything from Eberron without also introducing action points into the fold. Then again, I don't have the book, so I might be mistaken.
 

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Driddle said:
I received a copy of Oberron in the mail yesterday. But I don't remember ordering it, so I sent it back.

Oh my, I'm right on the cusp of "getting" the joke ... oh wait ... I think I get it... or do I?? Darn it, I was even a faerie in A Midsummer Night's Dream when I was a kid -- I should know this! :uhoh:
 

EricNoah said:
Oh my, I'm right on the cusp of "getting" the joke ... oh wait ... I think I get it... or do I?? Darn it, I was even a faerie in A Midsummer Night's Dream when I was a kid -- I should know this! :uhoh:

Sarcasm, sir, hangs on you like a pregnant woman's mumu in Hawaii.
And remember I've seen you in that dress; I've got pictures. It's not pretty.
 

A question on Action Points: At high levels you roll 2d6 (or 3d6) and ADD them all to the d20, or you add only the highest d6 rolled (as in d20 Modern)?
 


Klaus said:
A question on Action Points: At high levels you roll 2d6 (or 3d6) and ADD them all to the d20, or you add only the highest d6 rolled (as in d20 Modern)?

I would imagine they're added together but that's a good question...
 



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