reapersaurus said:
From your whopping 19 post-count, I'll give you the benefit of the doubt, since you're new....
Thanks for everyone's ideas re: rogues.
However, read my original post.
I never even suggested that rogues could not be those alignnments.
I hinted that those alignments in my eyes get in the way of what I initially think of what a rogue is like.
(Although nobody admitted it, I'd be willing to wager that most people's rogue's ARE chaotic...)
And the reason I brought this up is because I took over a character that doesn't to me make much sense.
A rogue with Pick Pockets, etc that steals things from good people.
But is NG.
heh
You make a lot of assumptions. The first would be that post count relates in some way to valid responses. You might want to think that one through again.
I know that you never posted that Rogues couldn't be those alignments. You suggest, or hint as you put it, that you think of a Rogue as most people agree is the 2E idea of a Thief. It's a common problem with some players.
You now say that in spite of what other people have said, you believe they think and do something differently because it is the it supports your view. Not a good thing to assume. You thank everyone for the advice but it looks like you will ignore it. I hope you don't.
Pick Pockets has a lot more uses than just stealing. You might want to take another look at the PHB and read the entry with an open mind. If I was a prisoner in an Evil Lord's dungeon and wanted to palm a key. The way to keep the guards from finding it is using the Pick Pockets skill. There are many Lawful and/or Good ways this skill can be used if you use your imagination.
As some people have pointed out, stealing need not be considered a wholy evil act either. It depends more on the circumstances. Very few things are black and white. RPGing is not a box of switches that are only either on or off. There are degress to everything.
To get back on topic, who are these supposedly good people that this Rogue has stolen from? Taking over a character is tough. Is it possible that the person who played the character before was not playing it according to the background and alignment? Can you be more specific?
To try answer your original posted questions specifically.
reapersaurus said:
What do you guys think of a rogue that is either LG, LN, or NG?
I think that they are within the rules of D&D 3E and perfectly valid choices as pointed out by the majority of posters to this thread.
reapersaurus said:
1) Does this kind of get in the way of most of your ideas of roleplaying a rogue?
No. Not mine. I've given a few examples and I like a lot of the examples given by other people.
reapersaurus said:
2) What approach would those alignmented rogues take?
I can see a CG Rogue using his PickPockets, etc to fight against injustice, but how does NG etc feel anything but shame for his stealthy abilities and deceptive ways?
I think a lot of examples have been given so I will address the second part of this question. Without the specific circumstances, it is hard to say why your Rogue has Pick Pockets and doesn't feel shame. Here is the text from the SRD on Alignments.
Copied from the SRD at Wizards.com
ALIGNMENT
A character's or creature's general moral and personal attitudes are represented by its alignment: lawful good, neutral good, chaotic good, lawful neutral, neutral, chaotic neutral, lawful evil, neutral evil, and chaotic evil.
Good vs. Evil
Good characters and creatures protect innocent life. Evil characters and creatures debase or destroy innocent life, whether for fun or profit.
"Good" implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others.
"Evil" implies hurting, oppressing, and killing others. Some evil creatures simply have no compassion for others and kill without qualms if doing so is convenient. Others actively pursue evil, killing for sport or out of duty to some evil deity or master.
People who are neutral with respect to good and evil have compunctions against killing the innocent but lack the commitment to make sacrifices to protect or help others. Neutral people are committed to others by personal relationships. A neutral person may sacrifice himself to protect his family or even his homeland, but he would not do so for strangers who are not related to him.
Animals and other creatures incapable of moral action are neutral rather than good or evil.
Law and Chaos
Lawful characters tell the truth, keep their word, respect authority, honor tradition, and judge those who fall short of their duties. Chaotic characters follow their consciences, resent being told what to do, favor new ideas over tradition, and do what they promise if they feel like it.
"Law" implies honor, trustworthiness, obedience to authority, and reliability. On the downside, lawfulness can include close-mindedness, reactionary adherence to tradition, and a lack of adaptability.
"Chaos" implies freedom, adaptability, and flexibility. On the downside, chaos can include recklessness, resentment toward legitimate authority, arbitrary actions, and irresponsibility.
People who are neutral with respect to law and chaos have a normal respect for authority and feel neither a compulsion to obey nor to rebel. They are honest, but can be tempted into lying or deceiving others.
Animals and other creatures incapable of moral action are neutral.
So for NG it is
People who are neutral with respect to law and chaos have a normal respect for authority and feel neither a compulsion to obey nor to rebel. They are honest, but can be tempted into lying or deceiving others. and
"Good" implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others.
It would hard to to say that someone is Chaotic or Evil who steals to feed their starving children but it also isn't Lawful. This would be only one example of NG and an extreme one but there are more. Why don't you suggest a few, or give the specifics of this character you are now playing. Maybe everyone can be more help. If you really want help, I'll read and post more. If you just want to dismiss people's ideas because of their post count, or because they do not agree with what you thought before you posted, then no one will be able to help you.
Throw me a bone here. I've only got a post count of twenty.
