pennywiz said:
As some people have pointed out, stealing need not be considered a wholy evil act either. It depends more on the circumstances. Very few things are black and white. RPGing is not a box of switches that are only either on or off. There are degress to everything.
Last time I checked, the Lawful alignment was based around the idea that everything
is black and white and that there
aren't degrees to everything. It's called
absolutism . It seems to me that a LG character is all about limiting options and the "you're either with me or against me" attitude. Hence why Stealing is either
always good or
always bad.
You are advocating that a LG character has the ability to use
relativism as a moral tool. I disagree entirely. I just think
you have a Chaotic alignment...

.
.
Also, a LG character does see certain skills as being evil and/or chaotic. See OA for a desciption of "low" and "high" skills. A LG character looks at a skill like "Pick Pockets" as being evil and chaotic in
most circumstances, therefore it is evil in
all circumstances.
I'm not going to say whether this mentality is right (That is irrelevant.) But a "pure" LG character is stubborn, singleminded and unshakable about what is evil and what is good. Sometimes to a fault...
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.
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P.S. I agree that Rogues can be LG and NG, but taking and applying skills would have to be more justified than, say, a CE Rogue.