Solarious
Explorer
Chapter Three, Part Two
OOC - Wow, two updates in one week! I had a lot of fun writing that last post, and I was on a roll. I thought I might as well post again, since it was already written up. Enjoy!
The sunrod fell from Abrina's grasp as she clawed at the air, attempting to find purchase where there was none. Her legs hit the stone ground and crumpled beneath her, jarring pain shooting up her hips. The rod clattered to the bottom of the pit a few feet away, glancing off a sharpened stake that reached toward the ceiling.
OOC - 20-foot fall: 7 damage. 1 spike attacks +3 against AC 15 (flat-footed, no shield): rolled 9, miss. Abrina at 1 hp.
Regaining her breath, Abrina looked around the bottom of the pit, discovering that she had barely missed one of the spikes. Grasping one, she lifted herself up and gingerly tested her feet. She had definitely twisted an ankle, and she could already feel the bruises spreading across her thighs, but she remained in one piece. Whispering to her patron, she called upon his power to ease her pain.
OOC - Spontaneously casts cure light wounds in place of magic weapon, rolled 9. Abrina at 8 hp.
Abrina picked up the rod, raising it above her head, and examined her surroundings. A few items lay scattered across the pit floor, including a rapier, a light crossbow, and six crossbow bolts, all in good repair and assuredly not remnants of the gnome exodus. Ignoring the rapier, she retrieved the crossbow and the bolts. Picking up the last bolt, her hand brushed against what felt like skin. Squinting her eyes and bringining the sunrod to bear, Abrina made out the nearly camoflauged naked body of one of the tall ones hung impaled on four of the pit's wooden spikes. Bringing her sleeve to cover her mouth, she stepped back.
How will I get out of here? she wondered, placing a hand against the side of the pit. The ledge was far above, and even requesting Ninurta's aid to increase her size would still not give the reach or the strength to grasp the edge. The wall was coarse and sloped very slightly, and Abrina concluded that climbing the wall was her only option.
Methodically she removed her chainmall, knowing that its weight would only serve to pull her back into the pit, and if she fell again when nearing the top ledge, she may not survive a second time. Abrina tucked the sunrod into her belt and removed a length of rope from her pack, tying it through a sleeve of her armor, the grip of her shield, the tip of her spear, and the other end around her waist. It's length was longer than the pit was deep, and once she reached the top Abrina could pull her armor up the side.
Abrina manuevered through the spikes to the corner of the pit. She sought a small handhold and lifted herself up with a grunt. She managed to make it nearly half way when her grip slipped and she slid back into the pit.
OOC - Climb check +3 (0 ranks, +3 Str) against DC 15 (DC 20, -5 for climbing corner): rolled 23, progress 5 feet.
Climb check +3 against DC 15: rolled 4, 10-foot fall, 4 damage. Abrina at 4 hp.
In frustration, Abrina pounded the pit wall with a bare palm, but after inahling deeply, braced herself in the corner and attempted a second time.
And a third time. And a fourth time.
Each time, the handholds slipped from her grasp, dust and bare rock tearing at her fingers. Scraped, sweating, and bleeding, she perservered, and after a blur of several tries, she finally discovered herself nearing the top of the pit.
OOC - Climb check +3 against DC 15: rolled 10, failure.
Climb check +3 against DC 15: rolled 11, failure.
Climb check +3 against DC 15: rolled 13, failure.
Climb check +3 against DC 15: rolled 12, failure.
Climb check +3 against DC 15: rolled 7, failure.
Climb check +3 against DC 15: rolled 16, progress 5 feet.
Climb check +3 against DC 15: rolled 5, 10-foot fall, 3 damage. Abrina at 1 hp.
Climb check +3 against DC 15: rolled 5, failure.
Climb check +3 against DC 15: rolled 11, failure.
Climb check +3 against DC 15: rolled 10, failure.
Climb check +3 against DC 15: rolled 16, progress 5 feet.
Climb check +3 against DC 15: rolled 20, progress 5 feet.
Abrina breathed deeply without looking down at the spike-lined floor of the pit. Falling from this height would definitely put her in more danger than she preferred.
"Dear Ninurta," she prayed, pressing her body close to the stone, "please guide my hand and bless me with the strength to escape this pit." A warmth suffused her palms and with renewed confidence she reached for another handhold.
Her foot slipped, with dust and small stones clattering down the pit face to the floor below. Abrina's heart thudded in her ears as her hands struggled to hold her body against the stone. With her god's help, she somehow managed to keep her hold, and slowly crawled over the lip of the edge.
OOC - Casts guidance. Climb check +4 (0 ranks, +3 Str, +1 guidance) against DC 15: rolled 15, reaches top.
Abrina collapsed on her back at the edge of the pit trap, exhausted and worn, staring at the ceiling of the hall. With Ninurta's guidance, she had succeeded.
"Thank you," she whispered under her breath to her god, and struggled to lift herself to a sitting position.
Abrina pulled on the rope, lifting her equipment to the ledge, and took a few moments to don her armor. Readied, she stood and weighed her options, staring at the stone wall at the end of the hallway across from the open pit. She pulled out Ghelve's map and stared at it in hopes of finding another path to take that did not require bypassing the trapped gear doors.
Her eyes narrowed as she examined the passageway where she curently found herself. The gear doors were clearly labelled, as well as the two opposing doors at the end, but the map showed the hall continuing into another room, whereas she saw nothing but an unremarkable stone wall.
Perplexed, she pulled out her new crossbow and practiced loading one of the bolts. Raising it, she took aim at the wall and pulled the trigger.
To her surprise, the bolt sped through the wall as if it was air, and distantly she heard it clatter.
Clever, she thought, An illusory wall. What's hiding back there? Strapping the crossbow to her waist she inched along the edge of the pit to the other side and slowly brought her hand up to the illusion. She smiled as her hand simply disappeared through it. Closing her eyes, blocking out the disturbing presence of the wall, she stepped through.
OOC - Wow, two updates in one week! I had a lot of fun writing that last post, and I was on a roll. I thought I might as well post again, since it was already written up. Enjoy!
The sunrod fell from Abrina's grasp as she clawed at the air, attempting to find purchase where there was none. Her legs hit the stone ground and crumpled beneath her, jarring pain shooting up her hips. The rod clattered to the bottom of the pit a few feet away, glancing off a sharpened stake that reached toward the ceiling.
OOC - 20-foot fall: 7 damage. 1 spike attacks +3 against AC 15 (flat-footed, no shield): rolled 9, miss. Abrina at 1 hp.
Regaining her breath, Abrina looked around the bottom of the pit, discovering that she had barely missed one of the spikes. Grasping one, she lifted herself up and gingerly tested her feet. She had definitely twisted an ankle, and she could already feel the bruises spreading across her thighs, but she remained in one piece. Whispering to her patron, she called upon his power to ease her pain.
OOC - Spontaneously casts cure light wounds in place of magic weapon, rolled 9. Abrina at 8 hp.
Abrina picked up the rod, raising it above her head, and examined her surroundings. A few items lay scattered across the pit floor, including a rapier, a light crossbow, and six crossbow bolts, all in good repair and assuredly not remnants of the gnome exodus. Ignoring the rapier, she retrieved the crossbow and the bolts. Picking up the last bolt, her hand brushed against what felt like skin. Squinting her eyes and bringining the sunrod to bear, Abrina made out the nearly camoflauged naked body of one of the tall ones hung impaled on four of the pit's wooden spikes. Bringing her sleeve to cover her mouth, she stepped back.
How will I get out of here? she wondered, placing a hand against the side of the pit. The ledge was far above, and even requesting Ninurta's aid to increase her size would still not give the reach or the strength to grasp the edge. The wall was coarse and sloped very slightly, and Abrina concluded that climbing the wall was her only option.
Methodically she removed her chainmall, knowing that its weight would only serve to pull her back into the pit, and if she fell again when nearing the top ledge, she may not survive a second time. Abrina tucked the sunrod into her belt and removed a length of rope from her pack, tying it through a sleeve of her armor, the grip of her shield, the tip of her spear, and the other end around her waist. It's length was longer than the pit was deep, and once she reached the top Abrina could pull her armor up the side.
Abrina manuevered through the spikes to the corner of the pit. She sought a small handhold and lifted herself up with a grunt. She managed to make it nearly half way when her grip slipped and she slid back into the pit.
OOC - Climb check +3 (0 ranks, +3 Str) against DC 15 (DC 20, -5 for climbing corner): rolled 23, progress 5 feet.
Climb check +3 against DC 15: rolled 4, 10-foot fall, 4 damage. Abrina at 4 hp.
In frustration, Abrina pounded the pit wall with a bare palm, but after inahling deeply, braced herself in the corner and attempted a second time.
And a third time. And a fourth time.
Each time, the handholds slipped from her grasp, dust and bare rock tearing at her fingers. Scraped, sweating, and bleeding, she perservered, and after a blur of several tries, she finally discovered herself nearing the top of the pit.
OOC - Climb check +3 against DC 15: rolled 10, failure.
Climb check +3 against DC 15: rolled 11, failure.
Climb check +3 against DC 15: rolled 13, failure.
Climb check +3 against DC 15: rolled 12, failure.
Climb check +3 against DC 15: rolled 7, failure.
Climb check +3 against DC 15: rolled 16, progress 5 feet.
Climb check +3 against DC 15: rolled 5, 10-foot fall, 3 damage. Abrina at 1 hp.
Climb check +3 against DC 15: rolled 5, failure.
Climb check +3 against DC 15: rolled 11, failure.
Climb check +3 against DC 15: rolled 10, failure.
Climb check +3 against DC 15: rolled 16, progress 5 feet.
Climb check +3 against DC 15: rolled 20, progress 5 feet.
Abrina breathed deeply without looking down at the spike-lined floor of the pit. Falling from this height would definitely put her in more danger than she preferred.
"Dear Ninurta," she prayed, pressing her body close to the stone, "please guide my hand and bless me with the strength to escape this pit." A warmth suffused her palms and with renewed confidence she reached for another handhold.
Her foot slipped, with dust and small stones clattering down the pit face to the floor below. Abrina's heart thudded in her ears as her hands struggled to hold her body against the stone. With her god's help, she somehow managed to keep her hold, and slowly crawled over the lip of the edge.
OOC - Casts guidance. Climb check +4 (0 ranks, +3 Str, +1 guidance) against DC 15: rolled 15, reaches top.
Abrina collapsed on her back at the edge of the pit trap, exhausted and worn, staring at the ceiling of the hall. With Ninurta's guidance, she had succeeded.
"Thank you," she whispered under her breath to her god, and struggled to lift herself to a sitting position.
Abrina pulled on the rope, lifting her equipment to the ledge, and took a few moments to don her armor. Readied, she stood and weighed her options, staring at the stone wall at the end of the hallway across from the open pit. She pulled out Ghelve's map and stared at it in hopes of finding another path to take that did not require bypassing the trapped gear doors.
Her eyes narrowed as she examined the passageway where she curently found herself. The gear doors were clearly labelled, as well as the two opposing doors at the end, but the map showed the hall continuing into another room, whereas she saw nothing but an unremarkable stone wall.
Perplexed, she pulled out her new crossbow and practiced loading one of the bolts. Raising it, she took aim at the wall and pulled the trigger.
To her surprise, the bolt sped through the wall as if it was air, and distantly she heard it clatter.
Clever, she thought, An illusory wall. What's hiding back there? Strapping the crossbow to her waist she inched along the edge of the pit to the other side and slowly brought her hand up to the illusion. She smiled as her hand simply disappeared through it. Closing her eyes, blocking out the disturbing presence of the wall, she stepped through.