Harnrey pulls out a tiny bag and a small csandle and grins. "minu juurde tulla, mul on vaja teie abi!"
The wind starts picking up aas harnrey chants the same wordsover and over .. .. .. ..
summon monster II- summon a small air elemental
Feat: Augment Summoning
-benifits; Benefit: Each creature you conjure with any summon spell
-gains a +4 enhancement bonus to Strength and Constitution
-for the duration of the spell that summoned it.
[sblock=small air elemtal stat block]
move 100 (perfect)
defense:
AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size)
hp 17 (2d10+4)
Fort +6, Ref +6, Will +0
Defensive Abilities air mastery; Immune elemental traits
offense:
Speed fly 100 ft. (perfect)
Melee slam +6 (1d4+3)
Special Attacks whirlwind (DC 12)
stats:
Str 16, Dex 17, Con 16, Int 4, Wis 11, Cha 11
Base Atk +2; CMB +4; CMD 17
Feats Flyby Attack, Improved InitiativeB, Weapon Finesse
Skills Acrobatics +7, Escape Artist +7, Fly +17, Knowledge (planes) +1, Perception +4, Stealth +11[/sblock]
spell: casting time 1 round
range 35 feet
duration: 1 round / level (base)+1/2 levels (school power)= 6 rounds
ooc:
I want it to arrive where it will flank with tsadok
(I have waioted a long time to cast this spell.)