A Merc's Life [OOC 01]


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Yup - WAY easier for me to keep up with that way. ;)

Roll your HP on IC (if it's up, I haven't checked). If it's not up, roll 'em yourself on your honor . . .
 



hit points for second level (1d8=5)+3 con

Okay, +1 to bab, reflex and will saves
add versatile performance meaning Keeland can substitute perform skill for certain other skills Perform-Sing is chosen at 2nd.
add well versed--the bard gains a +4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.
Can cast one more spell per day and add Prestidigitation and Summon Monster1
Add skill ranks in Perform sing, Perform dance, Perform-string, craft bow, appraise, perception, spellcraft and stealth
 

so, we are to be using core final rules now, right?

Kee-rect! If you have supplements (Companion or Chronicles products mainly) you could use stuff from them, and if you want a region specific feat or weapon (or other ability) from somewhere other than Katapesh we'll just need to work out a back story for it.

hit points for second level (1d8=5)+3 con

Okay, +1 to bab, reflex and will saves
add versatile performance meaning Keeland can substitute perform skill for certain other skills Perform-Sing is chosen at 2nd.
add well versed--the bard gains a +4 bonus on saving throws made against bardic performance, sonic, and language-dependent effects.
Can cast one more spell per day and add Prestidigitation and Summon Monster1
Add skill ranks in Perform sing, Perform dance, Perform-string, craft bow, appraise, perception, spellcraft and stealth

Thank you, sir! I'll get that stuff added in.

If y'all will just let me know what class you're leveling in (I figure it'll be your base class for right now at least, but it's up to you) I can get all the stuff that comes standard. I for sure need the stuff that involves choices. If you want to add the stuff to the plain text versions of your OP sheets feel free - it's really straightforward. For that matter, if you want to poke around and figure out how to add it to your OP face sheets that's cool too. But I'm happy to save you the trouble and do it as well.
 

Spent some time reviewing the adventure while we were on the way to the Lake - I'm pretty excited about what's in store. We're moving more into the meat of stuff now.
 

Houwlou got weak hp for 2nd level, but, oh well.
d10+1 for 2nd level = hp for second level, yay! (1d10+1=4)

Houwlou also gets a bonus feat for Combat Style, for which he selects Two-Weapon Fighting (now he will customarily use longsword and dagger, or can he use two longswords?)

He gets 9 skill points(!) he'll put them on:
Appraise 1 pt
Handle Animal 2 pts
Know(nautre) 2 pts
Perception 2 pts
and
Profession (guide) 2 pts.
 
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