Jamestown Colony/Goblin Cave
Morning
Round 0
Arjhan blinked in surprise, as well. Why would wolves be attacking the goblins? It wasn’t winter yet, so food shouldn’t be an issue.
“Perhaps we may aid you, to prove our goodwill?” Arjhan offered. “There is no reason you and the human settlement need to be at odds.”
[sblock=Actions]
Action:
Move:
Bonus Action:
Free Object Interaction:
Concentration:
Conditions:
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[sblock=Ministats]
HP: 27/27
AC: 18 (chainmail, shield) 16 (without shield)
Spear: +7 1d6+5/P (2H: 1d8+5) Range 20/60
Greatclub: +7 1d8+5/B (2H)
Dagger: +7 1d4+5/P Range 20/60
Light Crossbow: +3 1d8+1/P Range 80/320
Breath weapon (1/R): 15’ cone Con DC 13 half poison
Spells: +5/DC 13
Cantrips: Guidance, Light, Sacred Flame, Thorn Whip
L1 (4/4): (Animal Friendship, Speak with Animals), Bless, Cure Wounds, Guiding Bolt, Healing Word
L2 (2/2): (Barkskin, Spike Growth), Prayer of Healing, Spiritual Weapon
Channel Divinity (1/R)
Turn Undead
Charm Animals and Plants
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[sblock=Party Loot]
3 Luck stones
2 paired stones (finding stones?)
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