Hope you don't mind me ripping off your character sheet format whole cloth, Ambrus.
Jaess Talori
Scoundrel 2 / Soldier 1
Couriscanti Human
Height: 1.65 meters
Mass: 57 kilograms
Str: 14 (+2)
Dex: 15 (+2)
Con: 12 (+1)
Int: 16 (+3)
Wis: 10 (+0)
Chr: 10 (+0)
Vitality Dice: 6+1d6+1d10+3
Wound Points: 12
Vitality Points:
Force Points: 3
Reputation Bonus: +0
Defense: 17 (+3 Class, +2 Dex, +2 Dodge Bonus)
Damage Reduction: 0
Initiative: +2 (+2 Dex)
Speed: 10 m
Saves:
Fortitude +3 [+2 base, +1 Con]
Reflex +5 [+3 base, +2 Dex]
Will +0 [+0 base, +0 Wis]
BAB: +2
Melee Attack:
+4 Unarmed Strike, 1d4+2
Ranged Attack:
Face/Reach: 2 m by 2 m/2 m
Special Class Abilities: Illicit Barter, Lucky 1/day
Skills:
Appraise +3 [0 ranks, +3 Int]
Balance +3 [1 rank, +2 Dex]
Bluff +5 [5 ranks, +0 Cha]
Climb +2 [0 ranks, +2 Str]
Computer Use +6 [3 ranks, +3 Int]
Demolitions +8 [5 ranks, +3 Int]
Diplomacy +0 [0 ranks, +0 Cha]
Disable Device +8 [5 ranks, +3 Int]
Disguise +4 [4 ranks, +0 Cha]
Gather Information +4 [4 ranks, +0 Cha]
Hide +10 [6 ranks, +2 Dex, +2 Aptitude]
Intimidate +0 [0 ranks, +0 Cha]
Jump +2 [0 ranks, +2 Str]
Knowledge (Streetwise) +4 [1 rank, +3 Int]
Knowledge (Tactics) +4 [1 rank, +3 Int]
Knowledge (Technology) +4 [1 rank, +3 Int]
Listen +6 [6 ranks, +0 Wis]
Move Silently +10 [6 ranks, +2 Dex, +2 Aptitude]
Pilot +3 [1 rank, 2 Dex]
Repair +5 [2 ranks, +3 Int]
Search +10 [3 ranks, +3 Int]
Sense Motive +0 [0 ranks, +0 Wis]
Sleight of Hand +6 [4 ranks, +2 Dex]
Spot +6 [6 ranks, +0 Wis]
Tumble +8 [6 ranks, +2 Dex]
Armor check penalty to Climb, Escape Artist, Hide, Jump,
Move Silently, Sleight of Hand, Swim and Tumble skill checks.
Feats:
Armor Proficiency (light)
Defensive Martial Arts
Martial Arts
Stealthy
Weapon Group Proficiency (simple weapons)
Weapon Group Proficiency (blaster pistols)
Languages: Speak/Read/Write Basic, Speak/Read/Write Bothese, Speak Rodese
Equipment: ??? (I'd like to pick up a stun baton, a blaster pistol, some combat gloves a commlink, oh yeah, and a Ayelixe/Krongbing Textiles Shadowsuit (Light Armor, Max Dex +6, Speed 10m, Damage Reduction 0, Armor Check Penalty -1, 3 kg, +10 equipment bonus to Hide and Move Silently, cost 600 credits - modified to negate the -1 Armor Check Penalty if possible, as Jaess could make the DC 5 check on her own taking ten even withoutthe proper tools and it would only add 300 credits to the cost) (I'm not expecting this to be approved, given that it would give me a total of +20 to Hide and Move, though that is the point.) - You did say you had a copy of the Arms and Equipment Guide, didn't you, Angcuru? Hope we're using it.
Credits: ??? (I can't find where in the corebook it says how many credits I should get. Should I expect any weapons or gear to be assigned to me when we're loading out? If so, I can avoid purchasing those items with my own credits.)
Background: See post above. When it's finished, I'll edit this.