Fiends are not always evil.
Yeah and drows are sometimes good rangers dualwielding two scimitars... (sigh).
To reaper, evilbob, sunfist:
I have to agree with Evilbob. I am a DM running a campaign right now and I personally can't stand the type of DMs who try to kill off the players. Yes, players can die, but that should never be the purpose of DMing. Killing players is not the DMs job in the same way that failing students is not a professor's job. Yes, students can fail, but that's not why the professor is there. It's the same with DMing. You are there to make sure that the players have a great time. That is the sole reason you are there.
Leopold said:If they want to slaughter each other then so be it.
1. The champion of a Good deity, who is opposed to evil things, would be one who champions the battle against evil, not just the things that evil npc's do.
2. The Knowledge religion skill is there for the taking. If your paladin didn't take it, that is up to him, but there are three members of a party who should have a tremendous amount of Religious Knowledge: 1. Cleric, 2. Paladin, and 3. Monk (I would posit that order). And, honestly what religious text (claiming the existence of a deity) doesn't drone on about demons and devils (fiendish types).
Darklone said:Fiends are not always evil.
Yeah and drows are sometimes good rangers dualwielding two scimitars... (sigh).![]()
chip079 said:4) yes it is true that i may have said some things out of game that could send up flags, but if you had a room of people who thought that you were evil you wouldnt play with them? not even a little....yeah rite!!!
5) i also believed that what was said out of game would remain there, i know the people i play with are more than capable of keeping what is known in game seperate from what is known out of game
6) out of game knowledge is precisely that out of game...existing out of the game...it has no purpose in the game...
dcollins said:
This is the biggest warning siren I can imagine coming from a DM regarding his own play style. Have you ever actually seen this happen? If not, allow me to opine, it's usually the single biggest mood-spoiling, campaign-wrecking, hard-feelings all around event that can happen in D&D.
Because of this, it's one of the very few things I've found necessary as a DM to legislate. If PCs are thrown together in the same party with diametrically opposed alignments, personalities, or goals, then at some point the party will definitely fall apart. It doesn't make any sense otherwise -- and when it happens, it's a gigantic bummer. For campaigns I DM, I simply don't allow PCs to be generated with opposite alignments. It's up to the players to communally craft a team with a reason for sticking together, and as a DM trying to foister team spirit and a fun play experience, it's the one thing I find of utmost importance to provide guidance for my players.
If you really think it will be cool to see a TPK inter-party slaughter, then be sure to write back when it happens and tell us your thoughts at that point.
Still though in this case it's detect evil, smite evil IMO.
Leoplod apparenty does detect evil differently, but in a standard game evil clerics of an evil god radiate the strongest of evils.
Your character would liekly be a beacon of evil seen from miles away. And if your not evil, why the heck do you have a demonic template and why the heck do you worship hextor. I could see some evil gods not having evil worshipers, but sorry hextor sell me another one.
Leopold said:Knowledge Check
Again, i feel that asking "Well did anyone ever remember a neutral fiend before? If so who was he and what did he do?" using knowledge religion isn't going to get that answer. Knowledge (infernal) or even (celestial) might. Diving could be another answer. Religon might give you "yup it's happened" but the who might take some digging.
Leopold said:Knowledge Check
Your asking the cleric or the paladin who are both whorshiping gods (cleric-= god of metal) that have NOTHING to do with devils and demons in their pantheonic dogma to know this? That's like asking a fisherman who's lived his life on the sea to all of a sudden design an aircraft carrier "Well you worked on a boat didn't ya???" Sure he may know something but not the whole kit and kabootle, divining for answers can/may help. Also talking to people who specialize in the field would work. Those that traffic in demons and devils might know more. Similarly to one who may broker in celestials might have heard the tale of one as is the rarity of such.
Leopold said:Knowledge Check
Again, i'll set the DC to varying and be rather high to find info about one unless a specialist is found, then it makes sense.
I still don't think that it should be too high, but...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.