The group descends into the darkness, the shield of Kruk and lantern of Xoc fighting against the subterrenean air. The smell of city life hits you like a goliaths warhammer when you climb the ladder, its grime sticking to your hands as you descend. Kruk hits the ground first and sees a river of sewage next to the path. There is an intersection ahead where four tunnels meet.
The only sounds you hearing are the soft movement of the water, the occasional squeak of a rodent and the steady dripping of a pipe.
[sblock=Raiyek/Carolina]
The sewer water doesn't move in the direction you'd expect, suggesting something large lying beneath the surface
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[sblock=OOC]
Features of the area:
Ceiling 20 feet high
Sewage: DC 10 athletics to move through it (difficult terrain) DC 15 to climb out of it onto a ledge
Pipe (just N of intersection): Can be crossed with DC 16 Acrobatics, if fail fall prone in water
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