RangerWickett
Legend
I ran my first playtest of the adventure yesterday, trying to set it in the Forgotten Realms, in the Unapproachable East, which required some . . . unusual alterations. My players, all big FR fans (which was why I decided to set the playtest there), were a little shocked when I told them, "Oh yeah, Simbul's dead, so's that undead guy with all the z's in his name. Szazz something. They killed each other."
FR just has too many durned high-level NPCs. Trying to find a pair of nations that might want to go to war wasn't hard, but I wanted to use the core NPCs of the campaign. I suppose I could have swapped villains around a bit, and chopped off a dozen or so levels from all those epic NPCs, but it felt like too much work.
The actual session was way too brief. I told the players they could use whatever they wanted that was WotC, so we ended up with some janky PCs. A warmage, a knight, a beguiler, a cleric, and an elven generalist substitution level wizard who swapped out his familiar for an alternate class feature unique to the campaign. Character creation took these guys two hours, for first level characters. We only got through two encounters. *grin*
Still, I learned some valuable info. Namely that sleep is broken when two PCs can cast it in the same round.
I'm considering offering a play-by-post playtest of the first adventure in WotBS. But it would have to be in a private forum. Hmm. I ought to see if that's possible.
FR just has too many durned high-level NPCs. Trying to find a pair of nations that might want to go to war wasn't hard, but I wanted to use the core NPCs of the campaign. I suppose I could have swapped villains around a bit, and chopped off a dozen or so levels from all those epic NPCs, but it felt like too much work.
The actual session was way too brief. I told the players they could use whatever they wanted that was WotC, so we ended up with some janky PCs. A warmage, a knight, a beguiler, a cleric, and an elven generalist substitution level wizard who swapped out his familiar for an alternate class feature unique to the campaign. Character creation took these guys two hours, for first level characters. We only got through two encounters. *grin*
Still, I learned some valuable info. Namely that sleep is broken when two PCs can cast it in the same round.
I'm considering offering a play-by-post playtest of the first adventure in WotBS. But it would have to be in a private forum. Hmm. I ought to see if that's possible.
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