A question for those who play kobolds, orcs, or whatever

Xarlen said:
We cannot have a conversation that passes without that coming up, eh?

Well at this point its practically tradition, and I didn't want to disappoint. ;)

Xarlen said:
BTW, y'know, I've been considering Barbarian Archers, myself, but a Real barbarian archer. :cool:

Yeah, but my guy's a wild elf. Yours will probably be a gnoll or a bugbear. :cool:
 

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Well at this point its practically tradition, and I didn't want to disappoint. ;)

As long as there's no hurt feelings. I was sort've harsh at some points. :)

And, actually, no.

I was considering a Halfling or Elf. They get a +2 to dex. They use a Mighty bow.

When they rage, they go into 'Bullet Time', where their focus is riveted into being able to plug someoen at a distance. If it's a halfling, they go from Mighty Shortbow, to Mokeygrip for a Longbow.

Then again, I did make a really BADASS minotaur archer NPC. Focused him for arching, gave him a Huge mighty bow +7, and got him levels in DWS.

He was scary. Good thing the PCs didn't decide to deal with him. Funny; he worked for a dragon, too. :cool:
 
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It varies. If the PC in question was raised around his own kind, I generally make an effort to fit into his mindset. Some things he doesn't understand, he has a different moral code, etc.

Othertimes the validation for the PC is that he's raised by humans, in which case he's a human in a monster suit that leads to shunning and slight personality quirks.
 

Say, Kai, where have you been, dude? I miss our little witty word-fencing, the thrust and parry of a good knock out drag out verbal brawl.

The boards have been lonesome without you and your tricked out archer pretty-boy. ;) :D

Good to see you've atleast returned. :)
 

Xarlen said:
Say, Kai, where have you been, dude?

Just been busy...

Xarlen said:
I miss our little witty word-fencing, the thrust and parry of a good knock out drag out verbal brawl.

Yeah, I still have to chuckle when I think back to your comments about the polymorphed white dragon chick in a neckbrace... :D

Xarlen said:
The boards have been lonesome without you and your tricked out archer pretty-boy. ;) :D

Are you serious? Elijayess is kind of like Arnold in Predator. He can kick the crap out of pretty much any mortal man so he fights creatures that are ten times stronger than him, to make for kick-ass cinematics. People on these boards hate that style of play.

Xarlen said:
Good to see you've atleast returned.

Thanks. As you can see, my posts these days definitely lean toward the sporadic.
 
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I currently play my kobold sorcerer pretty much to a T, the way Xarlen described.

Sneaky, crafty, always using others for his own ends, Kaz is first a survivalist, and second an idealist. Delusions of grandeur run strong in this one, who never felt that being put down was his true calling in life, no matter what the bigger, stronger berks said. He's tough, he's bitter, and he's not above fleeing from a combat where nearly everyone is unconcious because HE's not about to be the last one standing when the chips are down.

Cowardly? Maybe. But he's got the power to come back prepared and kick your butt later, if he's so inclined.

He's working towards a PrC from these boards, that'll let him transform in to a dragon, finally realizing his goal of inheriting the dragon's powers, and then, he'll go from avoiding getting his ass kicked to trying to carve out his own syndicate of the downtrodden (with himself as the undisputed ruler, of course. ;)).

Unfortunately, the DM doesn't like him so much, mostly because he ran away from a combat where there was only one person left standing (which seems iffy to me, BID).

From a biological standpoint -- the critter is reptilian: still until the strike. It's family is very not warm or cuddly -- you don't get the strong bond with mothers, though you are watched and protected. Life is hard, after you escape being eaten by your peers.

So now I'm at a new character junction, so I'll probably play a human dragoon, stoic and silent, a still water running deep.

Certainly, I thirst for Savage Species, being a BIG fan of monstrous PC's.

....and the 'human in a funny costume' thing isn't really a big problem. Because that's mostly what other races ACTUALLY ARE. They're not alien in the true sense of the word, they're alien in the Star Trek sense of the word, with a funy-looking forehead and a different culture. And, honestly, culture is what it is all about -- explain the culture in functional terms, and you've got a framework to fly from.
 

Funny, I am also playing a Kobold Sorcerer..

He lost his parents (not that they mean that much, but it is just something to prove his points) when they were captured by some Ogers, and later some "heros" (actually a former group of us, but unfortunately everybody in there died) killed (more or less accidently) some of the captured kobolds. (they thought they would work together with the "Cow-stealing" Ogres, though they were more slaves than anything else)

Well his point is: People seem to see no value in a kobold, someone to kill, if he is in your way, and otherwise ignore...
And he doesn`t like it. He wants to change it - there is still no exact plan, but he considers using the relationship Kobold/Dragon to get some allies. At least he will try to make friends and allies by helping the people in the local city, getting in contact with the authorities.

In combat, he will always try to stay in cover. Knowing the value of teamwork, he casts buffing spells (currently only Cat`s Grace, but that can do a lot), and otherwise will just do the best to eliminate any threats via spells (Magic Missile, Acid Arrow, Fireball) - or talk, if this is possible.
Once, he talked to some young Red Dragons that were ordered by an Ogre to attack the group and advised them just to fly away - we would handle the Ogre... They agreed, making the situation much easier... (this situation was so typical for my kobold - working together - more or less - with dragons!)

Mustrum Ridcully
 

I play a Gnoll.

In fact he is my favorite character to play.

We play in this area that was very loosely based on Rokugan and our characters all come from the fringes with no clan. The humans in this culture are very racist and have pushed the non human races to the extreme edges of the land. The gnolls live in the north lands in a cold tundra environment. They hate the humans.

I love gnolls for whatever reason and I have come up with a mental exercise in order to get into character when playing mine.

I think of a wolf, and a wolf pack. Then I make it matriarchal in structure on the home front and patriarchal in structure on the war front, very similar to some Amerindian cultures. I then throw in a few cowardly scavenger like tendencies to give it a more chaotic and hyena like feel. Then, I play my character as if coming from this area and he is a Ghengis Khan like figure, or destined to be one. Basically, we are playing the gnolls as if they fill the role of the mongol hordes.

(None of this of course is meant as a slam on anyone of any culture on earth)
 

One of my players has a Goblin Cavalier who was spurned from his own people (his own parents tried to kill him) and he worships Heironius (sp?). His goal is to (with the leadership feat) build a group that all are outcasts of their own race because they resisted the evil that naturally is associated with them. He rides a Worg into battle, and he's already becoming known around the land.


Chris
 

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