Hypersmurf
Moderatarrrrh...
jerichothebard said:The first half of my gaming career was an interesting time - same group, 3 or 4 rotating DM's, same campaign world. We all had 2 or 3 (or some of us, more) rotating characters in a couple genres, which we would play depending on how we felt. Most of our characters, even a new one we wanted to start up, started at first level and were just nursemaided along until they caught up to a reasonable level of competence.
That sounds a lot like the group I started with... my parents' group, in fact. (I look back and cannot believe a bunch of people in their mid-twenties - early thirties tolerated a six year old playing with them!)
Except the concept of a "campaign world" didn't really exist. Basically, someone would run a module or a homebrew adventure, and when they got to within a session or two of the end, someone else would say "I've got something I want to run - it's 5th to 7th level", and when the current adventure ended, the DM role would pass, and everyone would find a character in their folder who probably wouldn't die in a 5th-7th level adventure.
Characters always worked their way up from 1st level. So since I was new, I ended up taking a 1st level fighter through a 5th level module... and actually survived until the last combat, where the BBEG dropped a fireball. Made my save, and ended up on -13 anyway.
I also adopted a 4th level cleric that had been played by several players in the past... so after a few years both the original (raised) fighter and the cleric were in the 7th-9th range, and I had a couple of 3rd-4ths, and obviously an inexhaustible supply for the low-level adventures.
It never seemed weird to us that there would be a group of eight characters in the Desert of Desolation one week, and then the next week three of those characters and five completely different characters would be heading into a swamp together. Since there was no campaign, there was no need for campaign continuity...

But I don't think I could play the same way any more. Times have changed, somehow.
-Hyp.