Wolvie1977
First Post
Hello there !!
I'll explain my "question" by 2 examples :
The party arrive at a corridor, 30 square away from a door where 2 guards
are standing there, waiting.
The first one have a Passive Perception of 15, the other 24 (they call him long-ear john).
SITUATION #1
The party walk, whispering, for the door. The DC would be DC31 (DC20 for whispering (as the Player Book says) + 6 at 30 squares (I'm taking the rule for distance as +2 for EACH 10 squares) + 5 for the door). As they approache, the DC would drop at DC25 at the door, so they reach the door quietly but with absolutely no effort. They can surprised the guards...
SITUATION #2
The rogue want to STEALTH for the door. The DC to hear him approach would be, as the Master Book says, Stealth check + 6 for the distance + 5 for the door. With a STEALTH bonus of +5, he try to sneak at the door. At 30 squares, he roll a 14 (dice 9+5), DC is now 25 (14+6+5). At 20 square another roll, he got 8 (3+5) !! DC is now 17 (8+4+5)!! The guard know something is wrong because he heard noise from behind the door... they will not be surprised...
So, what do you think of the Perception "system"?? I like the idea of having a Passive Skill score, like Perception, but the way it turn when sneaking at a door... not that it is a BIG concern, since it is just a game and rules are there for guidelines, but still, we are losing many precious minutes each session arguing about these kind of situations.
What's your idea about that ??
Did I miss something in the books ?
Thank you !! 8)
I'll explain my "question" by 2 examples :
The party arrive at a corridor, 30 square away from a door where 2 guards
are standing there, waiting.
The first one have a Passive Perception of 15, the other 24 (they call him long-ear john).
SITUATION #1
The party walk, whispering, for the door. The DC would be DC31 (DC20 for whispering (as the Player Book says) + 6 at 30 squares (I'm taking the rule for distance as +2 for EACH 10 squares) + 5 for the door). As they approache, the DC would drop at DC25 at the door, so they reach the door quietly but with absolutely no effort. They can surprised the guards...
SITUATION #2
The rogue want to STEALTH for the door. The DC to hear him approach would be, as the Master Book says, Stealth check + 6 for the distance + 5 for the door. With a STEALTH bonus of +5, he try to sneak at the door. At 30 squares, he roll a 14 (dice 9+5), DC is now 25 (14+6+5). At 20 square another roll, he got 8 (3+5) !! DC is now 17 (8+4+5)!! The guard know something is wrong because he heard noise from behind the door... they will not be surprised...
So, what do you think of the Perception "system"?? I like the idea of having a Passive Skill score, like Perception, but the way it turn when sneaking at a door... not that it is a BIG concern, since it is just a game and rules are there for guidelines, but still, we are losing many precious minutes each session arguing about these kind of situations.
What's your idea about that ??
Did I miss something in the books ?
Thank you !! 8)