a question on creatures

Though by not changing Str, you also don't change carrying capacity -- so the heavy war horse can't haul a knight in full plate around any better than a regular horse can. :)

hmmm good point. Mr. Jacobs, a comment on that please? After all, a knight in full plate armor is what these creatures were bred to do. Not to mention that a heavy horse with out combat training was ment to pull a plow or haul a carrage gilded with gold and with the royal personage with in, or some other task of that nature. Perhaps a foot note on heavy horses that with all other effects of the rebuild, tet one that is not to apply is the Int.

I can see the wisdom and chrisma increasing as these horses may be more willful and wiley. they would be prone to useing fences to de-rider themselves when being combat trained or runnign at fulltilt in a forest running under brances that are barely higher off the ground then they are tall. Cunning is the word for that I think. Maybe able to know that a trap is ahead, but not how to converse with 'rider' to warn him of it.
 

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The easiest solution is to use the quick rules, and either basing the carrying capacity on a normal horse's Str+4, or simply doubling a normal horse's carrying capacity. If I remember the carrying capacity charts right, that'd be about right -- it'd be a little high, but not too much, IMO.
 

Anew question on the smae creature. This is a simple on, and probablya no brainer.

I noticed that the difference between a light horse and an heavy horse hp wise is only the difference between the con scores. Is that correct?

I see the increase in CR of =1, but I would have thought the hd to increase by 1 as well.

once again, thank you in advance.
Scott DeWar
 

I'm not sure what you're asking, but a heavy horse is basically just a regular horse plus the 'advanced' template, which increases its CR and Con score but not its HD.

Its how templates generally work.
 


I'm also iffy on giving an animal Int 6. I know that's what the template does, but IMO an animal just doesn't have Int above 2.
 

I'm also iffy on giving an animal Int 6. I know that's what the template does, but IMO an animal just doesn't have Int above 2.

Note: nothing in any Pathfinder product I am aware of will tell you to do something that gives a warhorse an Int of 6 natively.
 

Well, for the record, the Int being capped at 2 for being an animal is going to be my final determination on that question, I was now wondering why it is of the same hd as a light horse. i would have figured it to have a hd more.

However I so see that the str is greater which woould give a higher attack, even with the same bab.I guess I still have a lot of 1st and second ed in me thaat saw a different hd between light and heavy horse. (2 + 2 vs. 3 + 3, IIRC).

Thank you to every one for you time.
 

Have you read the Elenium by david Eddings?
Take a look and note that Sparhawk's steed is a very prime example of the kind of mount with that kind of intelligence...
Personally I'd give it 2 levels of warrior and ignore the template and rebuild rules after all a war horse would be using barding and a paladin's mount doesn't necessarily have to be a war horse, well okay the paladin's player may not realise it isn't a war horse if you want to throw in a sub plot where that mount is potentially as smart if not more intelligent than the paladin its trying to guide...
 
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Sorry I missed you post. i have heard of David Eddings, but not the book mention, I don't think.
 

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