D&D General A Rant: DMing is not hard.

This is kind of... Not a good way to look at it? Obsessive perfectionalism doesn't a fun D&D experience make

Mistakes happen and its fine to say "Yeah that spell you used should have been 2d8 rather than 2d6, sorry, we'll fix it going forward". That's just, normal gameplay and doesn't make some "rulings are now inconsistent with one another!" problem. Going back and retconning to the first fight the spell was used to re-play all of the fights is absolutely overkill and I'd actually just laugh in your face if you suggested it.

I genuinely cannot see a world where anyone cares about the inconsistent rule thing, or if they do, is a player I want to keep around

If something's a bad enough situation I'm talking to you out of character about it and you tell me to deal with it in character, we're not going to be friends for much longer and someone isn't being invited back to next week, be it the player or the DM.

"Its what my character would do" is a one way road to a terrible story on creative writing sub r/rpghorrorstories, not something I should be putting up with.
Which is all a good reason for you not to play at Lanefan's table. But it's pretty obvious if you see enough of their posts that they have a clear idea what they want from the hobby and a group that has bought in. It works for them.
 

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Which is all a good reason for you not to play at Lanefan's table. But it's pretty obvious if you see enough of their posts that they have a clear idea what they want from the hobby and a group that has bought in. It works for them.
And that's why session 0 is important. Stuff like that is discussed before game, so if you are not ok with some of the table expectations, you can say thank you and walk away. Even though i'm playing for years with same people, if i plan to include PvP option, i tell them in advance, so they can say No.
 

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