Something I will point out though.
Look at the reactions in this thread.
@Maxperson talks about using player facing rules in his game and how they did and didn't work. Anyone who has any experience using these kinds of systems instantly groks what he's talking about and there have been zero challenges to his experience.
A dozen examples were give from a request for examples on systems people had brought into D&D from other systems. Every single example is challenged and followed by demands for further explanation because
@AlViking has no experience with these systems and has no actual context to judge these things.
To me, this is the huge benefit of having experience with multiple systems. You can talk to other DM's about their techniques, what's worked, what's not worked and learn from their experiences without first having to go through endless challenges and questions and diving down the endless rabbit hole of trying to explain why these things worked.