I'm A Banana
Potassium-Rich
DEFCON 1 said:As Neonchameleon said... you go to the bathroom that often, and look how mundane that is.
I don't know 'bout you, but when I use the bathroom, I don't warp time and space to manifest my will.

DEFCON 1 said:The D&D magic system really should be completely overhauled.
No one is saying it should be, Captain Strawman.

What people ARE saying is that they want an option for wizards to be able to run out of magic.
And your issue with giving them that option is....?
Neonchameleon said:You can have wizards in the game without at will abilities - which means that the high magic fans won't be happy.
If they can get at-will magic from a theme or a different class, why wouldn't they be happy with that?
And you have wizards with a pile of effective and choosable magic with very little cost or drawback. Which means low magic fans won't be happy.
Those people have been content with their older-e wizards doing that since the '70's, why wouldn't they be happy with that in the newest e?
As compromises go, it might have the benefit of appealing to no one.
It lets people who want at-will magic to have it, and people who want no at-will magic to have it. That appeals to what seems to be both camps here.
I wasn't saying ban all spellcasters. I explicitely mentioned leaving the bard as a caster. What I said was ban all primary casters if you want to make a low magic game.
Which is an unnecessary extreme when people are very happy with a wizard that doesn't have at-will powers, and the game can provide that (while still providing plenty of at-will options).
Now you can allow the Vancian wizard without at wills on the grounds of Tradition. But for low magic, magic needs to have a genuine cost or to be genuinely rare. Not something that a class gets a dump truck full of every day with only a token cost and that are their primary rather than their reserve means of problem solving.
You don't need to move the goalposts. People have said they don't want wizards with at-will magic. The current game as far as we know doesn't permit that. You can solve that problem without going into the whole rabbit-hole of what "low magic" is or means or is represented as mechanically.
Stay on target, Luke.
