In all seriousness, perhaps they shouldn't be playing a game then. The only way to win is not to play and all... Or they should be playing in a group with more... lighthearted players.Stalker0 said:I asked some of the players what they thought, and people mentioned they were scared to fail.
Really, it's just a game.
No. My groups recognize that failure can be as amusing as success.When your in a skill challenge, as a player, do you worry that if you roll a "weaker" skill that you are actively hurting the party's chances?
No. My groups recognize that failure can be as amusing as success.Would it (or has it) anger you if a fellow player with a "weak" skill decided to roll instead of aiding another?
Frankly, a person who prioritizes an imaginary victory over another real-life person's participation in the game is is simply in the wrong, unless you're playing for money, of course. Are you playing D&D for money?
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