[B]Name:[/B] Vanitri Duskrider
[B]Class:[/B] Gypsy (Rogue 2/Ranger 3/Horizon Walker 1)
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] CG
[B]Deity:[/B] Mongrel
[B]Str:[/B] 13 +1 (5p.)     [B]Level:[/B] 6        [B]XP:[/B] 15,225 / 21,000
[B]Dex:[/B] 16 +3 (8p.)     [B]BAB:[/B] +5         [B]HP:[/B] 40 (2d6+4d8+6)
[B]Con:[/B] 12 +1 (4p.)     [B]Grapple:[/B] +6     [B]Dmg Red:[/B] 0
[B]Int:[/B] 16 +3 (6p.)     [B]Speed:[/B] 30'      [B]Rogue LV:[/B] 2
[B]Wis:[/B] 12 +1 (2p.)     [B]Init:[/B] +3        [B]Ranger LV:[/B] 3
[B]Cha:[/B] 15 +2 (5p.)     [B]ACP:[/B] 0          [B]H.Walker LV:[/B] 1
                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +5    +0    +3    +0    +0    +0    18
[B]Touch:[/B] 13              [B]Flatfooted:[/B] 15
[B]Special:[/B] Dodge +1 vs 1 Opponent, +4 dodge bonus vs some AoO
                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      5    +1          +6
[B]Ref:[/B]                       6    +3          +9
[B]Will:[/B]                      1    +1          +2
[B]Weapon               	   Attack   Damage     Critical[/B]
Rapier MW  (TWF)             	+9(7)    1d6+1      18-20x2
Short Sword (TWF)            	+8(6)    1d6+1(0)   19-20x2
Dagger (thrown)         	+8(8)    1d4+1      19-20x2
MW Comp Longbow (+1 Str) (110')	  +8     1d8+1       20x3
Unarmed                 	  +8     1d3+1 NL    20x2
[B]Languages:[/B] Common, Halfling, Sylvan, Goblin, Draconic
[B]Abilities:[/B]
Human Racial Abilities
- +1 SP per Level
- Bonus Feat: Mobility
Rogue Class Abilities
- Trapfinding
- +1d6 Sneak attack damage
- Evasion
Ranger Class Abilities
- Bonus Feat: Track
- Wild Empathy 2 lv + 2 Cha = +4
- Favored Enemy: Magical Beasts +2
-- bonus on Bluff, Listen, Sense Motive, Spot, and Survival check
-- bonus on weapon damage rolls
- Combat Style: Two Weapon Fighting
Horizon Walker Abilities
- Terrain Mastery: [url=http://www.enworld.org/showpost.php?p=3084182&postcount=643]Arcane[/url]
-- +1 insight bonus to attacks and damage against arcane creatures
-- Detect Magic, Read Magic, and Prestidigitation once per day.
-- KN: Arcana and Spellcraft are Horizon Walker class skills.
Feat Abilities
- Dodge +1 vs 1 Opponent
- +4 dodge bonus vs some AoO
- Track
- Fight with -4/-4 or -2/-2 with light weapon in off hand
- Use Dexterity for "Finesse" weapons
- Light armor Max Dex increased by +1, and either -1 to the ACP, or +1 AC if ACP is already 0
[B]Feats:[/B] Dodge, Mobility, Track, Two Weapon Fighting, Weapon Finesse, Endurance, Light Armor Optimization
[B]Skill Points:[/B] 73       [B]Max Ranks:[/B] 7/3.5
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Appraise                   0    +3          +3
Balance                    3    +3    +2    +8
Bluff                      5    +2          +7
Climb                      0    +1          +1
Concentration              0    +1          +1
Decipher Script            2    +3          +5
Diplomacy                  5    +2    +4    +11
Disable Device             2    +3          +5
Disguise                   0    +2          +2
Escape Artist              0    +3          +3
Forgery                    0    +2          +2
Gather Information         4    +2          +6
Handle Animal              1    +1          +2
Heal                       1    +1          +2
Hide                       7    +3          +10
Intimidate                 0    +2          +2
Jump                       0    +1    +2    +3
Knowledge: Arcane          1    +3          +4
Knowledge: Dungeoneering   2    +3          +5
Knowledge: Local           2    +3          +5
Knowledge: Nature          5    +3    +2    +10
Knowledge: Geography       8    +3          +11
Language                   1
Listen                     3    +1          +4
Move Silently              6    +3          +9
Open Lock                  3    +3          +5
Perform: Dance             2    +2          +4
Ride                       1    +3          +4
Search                     3    +3          +6
Sense Motive               5    +1          +6
Sleight of Hand            3    +3          +6
Spellcraft                 1    +3          +4
Spot                       3    +1          +4
Survival                   5    +1   (+2)   +6(8)
Swim                       0    +1          +1
Tumble                     5    +3          +8
Use Magic Divice	   1    +2          +5
Use Rope                   0    +3          +3
[B]Equipment:               Cost  Weight[/B]
Mithril Chain Shirt    1100gp  12.5lb
Masterwork Rapier       320gp     2lb
Short Sword		 10gp     2lb
2 Daggers                 4gp     2lb
MW Comp Longbow (Str +1) 30gp     3lb
20 Arrows                 1gp     3lb
Necklace 		  ?gp	  -
-(+2 Int, Wis, Cha)
Backpack                  2gp     2lb
-Bedroll                   1sp     5lb
-25' Silk Rope             5gp   2.5lb
-Waterskin                 1gp     4lb
-2 day(s) Trail Rations    1gp     2lb
-Thieves Tools            30gp     1lb
-5 Candles                 5cp    
-Oil Flask                 1sp     1lb
-Hooded Lantern            7gp     2lb
Belt pouch                1gp    .5lb
-2 Pitons                  2sp     1lb
-5 Fishhooks               5cp    
-3 Chalk                   3cp    
-Flint & steel             1gp    
Light Warhorse		 150gp
-Stuff			See Horse Entry
[B]Total Weight:[/B]47lb      [B]Money:[/B] 1997gp 0sp 16cp
                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                 50   100   150   150   750
[B]Age:[/B] 18
[B]Height:[/B] 5'9"
[B]Weight:[/B] 153lb
[B]Eyes:[/B] Brown
[B]Hair:[/B] Black
[B]Skin:[/B] Ruddy