D&D 5E A Touch of the Strange

[MENTION=6790260]EzekielRaiden[/MENTION]: That's awesome stuff! Thanks for sharing it.
[MENTION=54007]mflayermonk[/MENTION]: I'm not sure I follow you. The golden stag encounter from HotDQ has nothing to do with the Emerald Enclave as written. It's just a seemingly random encounter with a magical beast that may or may not actually be a stag (the encounter offers a few different ways to resolve it, including having the stag be an elf trapped in animal form).
 

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Not too long ago, I placed a sort of portal to hell randomly in some ruins in the middle of a desert in one of my games. The thing kind of looked and functioned like a wishing well. Anything tossed in would be traded for an "evil", hellish version. For example - holy water would be returned as unholy water, a potted plant might be given back as something thorny, withered, and poisonous. A healing potion would be traded for a vial of poison. A live hamster returned as an imp. A set of peasants' clothing was traded for leather BDSM-esque lingerie. Some of the things returned actively tried to kill the players, but most were cosmetic, amusing, and occasionally worthwhile in proportion to the nature of the sacrifice. I think my players spent like two hours just playing around with the thing.
 

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