airwalkrr
Adventurer
While the barbarian is one of the finest examples of a 3rd edition class, I admit I have a few problems with it. First, although most of the abilities are fairly logical in their progression, there are still a few unexplainable gaps to content with that leave me ill at ease. For example, why do most rage improvement abilities happen after level 10? Why couldn't they be spaced out more evenly? My second problem is that the barbarian is far too attractive as a dip class for melee characters who are not lawful. I rarely see a 3e fighter, ranger, or druid build that doesn't have at least one level of barbarian. I think rage is the main reason for this. So I toned down rage. In the long run, this variant barbarian will actually end up being better at rage than his core rule counterpart at several stages, but early on, he has a slightly weaker rage the mechanics of which mostly reinforces the desire to take more barbarian levels.
Take a look and tell me what you think. I think you will find it is better organized than the core barbarian while still remaining powerful enough to challenge any melee character build.
Take a look and tell me what you think. I think you will find it is better organized than the core barbarian while still remaining powerful enough to challenge any melee character build.