D&D (2024) Tier List. Barbarian Review and Ratings.

Every ability they have is good. Compare level 6 ability to say Berzerker or Wildheart. Zealot on is also situational.

World Tree is the only one guaranteed to fore in combat.
Wildheart 6 honestly isn't bad - you can switch between the three options on a long rest. Swim would be a waste of a pick because it's situational but having a back pocket swim speed for that rare adventure is useful.
 

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Zardnaar

Legend
Wildheart 6 honestly isn't bad - you can switch between the three options on a long rest. Swim would be a waste of a pick because it's situational but having a back pocket swim speed for that rare adventure is useful.

Campaign depending but I think I would pick swim as well.
 



Does it let you climb verticle surfaces though?
If a surface can be climbed, you can move at your full speed and don't need to make skill checks. Most walls, trees etc can be climbed. It lets you move like a cat/squirrel/raccoon/Beast from the X-men.

It doesn't work on ceilings and smooth surfaces, you need Spider Climb for that.
 

Zardnaar

Legend
If a surface can be climbed, you can move at your full speed and don't need to make skill checks. Most walls, trees etc can be climbed. It lets you move like a cat/squirrel/raccoon/Beast from the X-men.

It doesn't work on ceilings and smooth surfaces, you need Spider Climb for that.

Thats what I figured.
 

Campaign depending but I think I would pick swim as well.
The point is that with the Wild Heart (unlike Totem Warrior) you don't choose on a character basis. You choose on a daily basis in character. Climb is kinda useful but easily used while swim is really useful on the rare times you need it.

But with just a little planning you can work out when the Swim days will be in advance 80-90% of the time. So if you get it vaguely right you spend an average of four days in five with climb giving you 80% of a climb speed and you can take your Trip To The Isle and Visit To The Underwater City with a swim speed giving you 80% of the benefits of swim speed.
 

Zardnaar

Legend
The point is that with the Wild Heart (unlike Totem Warrior) you don't choose on a character basis. You choose on a daily basis in character. Climb is kinda useful but easily used while swim is really useful on the rare times you need it.

But with just a little planning you can work out when the Swim days will be in advance 80-90% of the time. So if you get it vaguely right you spend an average of four days in five with climb giving you 80% of a climb speed and you can take your Trip To The Isle and Visit To The Underwater City with a swim speed giving you 80% of the benefits of swim speed.

Point.
 

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