A Warlock Alone, Island Empire solo game

The band manages to get throught the interviening kitchens larders and such without undo difficulty. Soon you are back at the hallway leading to the Forbidden Room.

OOC: Spot checks please.
 

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The Forbidden Room

As Michael begins to stride boldly down the hall, Amabar catches him by the shoulder. "I saw a flicker of motion. I think it was a head peeking out. I supect an ambush."
 

Ambush

Michael will heed Ambar's advice....in a low voice he says "Ambush gentlemen..lets go spring it and give them a suprise" Any suggestions or comments on the best way....Michael will then look about the area for hidden places for foes
 

The Forbidden Room

"I'm sure I saw something peek out at us from the doorway." says Amabar. "I don't know how we should approach, but they know we are coming." Michael looks carefully ahead, but doesn't see anything obvious along the smooth stone hallways.
 

Ambush

Quickly thinking Michael will say..."There expecting us gentlemen,,,,most likely waiting for us to step thru the door.....anyone have anything that would effect an area.? Michael will then propose the use of thunderstones and flash stones to do a swat team exit....that should clear the immediate doorway 10x10x10 and if we overlap them perhaps increase that area...

"Any comments gentlemen"
 

The Forbidden Room

Willum speaks up, "This sort of warfare is new to me, I'll follow your lead." The Dwarf Lord says, "I have a little jewel that might do more than your toys. If you're ready lad?" Getting no protest, he motions everyone back a couple of paces and pulls an amber colored stone from a simple chain about his neck and tosses it at the doorway. It errupts into a fireball with a dull 'crump' sound. The old Dwarf, grinning like a kid, charges forward into the smoky hall shouting, "For Moradin, the King and Clan Agronis!" The other dwarves follow in the old lords wake.

OOC: Actions?
 

Follow the Dwarf

Taken a little aback by the old dwarfs actions...Michael says "Fraxin, Ambar, and a guard...act as rear guard.." Michael will then use flee the scene to dimension door with one ogier guard well into the room say perhaps 15 or 20 feet from the doorway....
 

The Forbidden Room

A Michael treads the pathways of other dimentions, the scene changes suddenly causing the Ogre to gasp involuntarily. The room looks much as it did before. Now there are fewer couples with most people sitting alone they appear to be napping or relaxing. There is a smokey haze in perhaps a third of the room closest to the door. Michael hears the sounds of battle behind suggesting that the Dwarf's fireball didn't completely destroy the ambush.

OOC: Will save at +4 for Michael and the ogre.
 

1d20+8-> [13,8] = (21)
1d20+6-> [1,6] = (7)

Michael makes his save, but alas the ogier fails.....sensing the song coming into play, Michael will call out,,"Master Willum your song if you please"...Michael will then try to locate the singing fiends and put them down.
 

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