Keeper of Secrets
First Post
bondetamp said:You ran a game that you were unimpressed with for rthree years???
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Man, you sure are dedicated in your testing!![]()
After I wrote that I realized I would likely get called out for it. The answer is: yes. I did stick with it despite my dislike. But my players liked it, they had a good time and really enjoyed the story I had put together. But when Mutants & Masterminds came out I finally gave in and said 'this system sucks.'
Of course, if you want a really dark secret, here goes: I grew to dislike the Abberant combat system so much that I did not make character sheets for NPCs. I had nothing on front of me except story notes when we had fights and combats. I just rolled dice, told players how badly they were hurt and then did the same when the bad guys were hit, just ending the fight when it got late or when it seemed like a dramatic moment.
There. That is my deepest, darkest RPG secret now revealed.