Ability Boost Items: A Crutch or a Tool?

Umbran said:
Hong has a point - for many intents and purposes, a +1 sword and an item that gives a +2 enhancement to Strength are equivalent. And a masterwork weapon is similar to the magic sword, if somewhat less potent. So why discriminate? Help is help, right?

Ummm....you guys are focusing in on a single statement taken out of context here; I was never comparing the utility/need/dependancy of weapons vs. ability-boost items. I never even mentioned any sort of magic item ouside of the ability-boost items. I'm not trying to be argumentative; just trying to make sure we swing back to the topic.
 

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hong said:
What I remember of Coleridge is that you can sing the Rime of the Ancient Mariner to the tune of "The Yellow Rose of Texas".

NOW that was a gut buster. Course I could sing most of Emily Dickenson's poetry to the same tune. ;)

hong said:
What usually happens is that the guy playing the fighter remembers his +5 holy flaming ghost touch greatsword, his +5 heavy fortification full plate, his +6 belt of Strength, and his +6 amulet of Con. Everybody else at the table, however, just remembers the uber-warrior with the big sword who could really dish out the damage, and take it as well. The items are a big deal to the guy who has them, but nobody else usually cares.
Yeah especially since THEY aren't using them. ;)
 

hong said:
Well, maybe Cbas01 is talking about a video game min/max session or something.
Or he's just thinking you must be Hercules to do everything right. I mean look at Odyesses. He didn't have much but with the right hot poker and some cunning he did well, even for a guy that got locked in with a man eating cycolps.
 

Yah, real men/women/ambiguously-gendered beings don't need such crutches as magic items to go on adventures.









Assuming they're monks with the Vow of Poverty feat, anyway. :D
 

Cbas10 said:
In the end, if a character cannot do something without one of these magical items, it is a crutch. If the items merely make things easier, it is a tool.

I can't go along with that definition. And even if I did it would mean that a wizard's spellbook was a crutch.

I would prefer to work by a definition that recognised that a crutch is useful or necessary to a person who is disabled, but of no use to an able-bodied character (except as a crude club or firewood). Tools, on the other hand, are often capable of more in the hands of master craftsmen than of clumsy dolts like me.

So the fact that a stat-boosting item repairs the deficiency of a character with a very low stat is not conclusive. The fact that an extra few points of strength is still useful even to an 8th-level half-orc barbarian with a natural strength of 22, on the other hand, is decisive.

Regards,


Agback
 

Agback said:
I can't go along with that definition. And even if I did it would mean that a wizard's spellbook was a crutch.

Okay, but it is very clear what "these magical items" referred to in my post; clearly, it was not about weapons or spellbooks.

I would prefer to work by a definition that recognised that a crutch is useful or necessary to a person who is disabled, but of no use to an able-bodied character (except as a crude club or firewood). Tools, on the other hand, are often capable of more in the hands of master craftsmen than of clumsy dolts like me.

6 of one, half-dozen of the other. I suppose I could edit my post to make things clearer. Instead of "crutch," insert, "object that is used by someone clearly unable to perform a set of actions if they did not have that object." Similarly, "tool" could be replaced with, "object that is used to merely augment a person's already-competent skill."
 

Cbas10 said:
Okay, but it is very clear what "these magical items" referred to in my post; clearly, it was not about weapons or spellbooks.

In which case I have to suggest that there is nothing wrong with crutches, since no-one sneers at wizards for needing spellbooks or at fighters for needing weapons. So if you object to stat-boosting items it must be for some other reason.

Cbas10 said:
6 of one, half-dozen of the other. I suppose I could edit my post to make things clearer.

Don't do that. It would make the bulk of the debate incomprehensible.


Cbas10 said:
Instead of "crutch," insert, "object that is used by someone clearly unable to perform a set of actions if they did not have that object." Similarly, "tool" could be replaced with, "object that is used to merely augment a person's already-competent skill."

Okay then.

"In the end, if a character cannot do something without one of these magical items, it is an object that is used by someone clearly unable to perform a set of actions if they did not have that object.. If the items merely make things easier, it is an object that is used to merely augment a person's already-competent skill.."

Read and understood. Now let's discuss whether ability boost items are a crutch or a tool, and whether any stigma ought to attach to using them because of that.

I will kick the ball off by noting that an item that boosts wisdom, charisma, or intelligence can make high-level spells available to a cleric, paladin, sorceror, bard, or wizard of high level but modest stats, who would otherwise be clearly unable to cast them.

Regards,



Agback
 

Darkness said:
Yah, real men/women/ambiguously-gendered beings don't need such crutches as magic items to go on adventures.









Assuming they're monks with the Vow of Poverty feat, anyway. :D
LOL! What about forsakers with Vows of Poverty? :)
 


I think they are crutches. However, the game of Dungeons & Dragons has been designed with the assumption that PCs will acquire stat-enhancing items. Therefore, they are not technically crutches, they are the normal tools of a player character in a standard Dungeons & Dragons game.

Personally I like the campaigns I'm in in which no one has any stat-enhancing items and permanent magic items are fairly rare in general.
 

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