DND_Reborn
The High Aldwin
I wanted to add - penalizing a language when negative INT or extra languages when high int isn’t going to change whether someone dumps int or not
it might make a few go to 10 int instead of 8. But then they are just putting the 8 in str or cha or wisdom or dex.
True. No matter what priorities you assign to different ability scores, certain classes will nearly always favor dumping into particular ability scores. If you want to be good in fighting, you will favor physical stats, if you want to be good in social, you'll favor the mental ones, if you want to be good at exploration, you'll likely favor a balance IMO.
But other than for role-playing, you'll rarely find a super-smart fighter, with something like STR 12, DEX 12, CON 10, INT 17, WIS 14, CHR 12. That is why for experienced players, I prefer rolling scores and doing so IN ORDER. You play what you get. If you want a fighter, play a smart and wise fighter. Or maybe play an intelligent battle-priest?