fuindordm
Adventurer
I think in a fantasy setting it's appropriate to have stats related to magic that are unlinked to your mundane capacities:
Physical Stats:
Strength, Dex, Health
Size
Carrying capacity calculated from strength and size. Size could simply be a racial modifier, not a stat in itself, which modifies the carrying capacity tables and bull rush/grapple type maneuvers--but I've seen games where it was a stat in its own right that modified hit points as well, and it worked pretty well. (HERO, Stormbringer)
Physical Stats:
Strength, Dex, Health
Size
Carrying capacity calculated from strength and size. Size could simply be a racial modifier, not a stat in itself, which modifies the carrying capacity tables and bull rush/grapple type maneuvers--but I've seen games where it was a stat in its own right that modified hit points as well, and it worked pretty well. (HERO, Stormbringer)