UngeheuerLich
Legend
another annoying thing is, that the gnome has no resist poison 5... it wears an amulet of health (i don´t mind is the other bonuses are already include, should not be included or whatever)
UngeheuerLich said:wow, noone adresses my issue:
its not the fudge of getting higher AC which bothers me.
It is the LOWER AC of the Minions and the slinger.
17 DEX, lether armor and end up with 13 AC?
with a reflex score of 14?
UngeheuerLich said:wow, noone adresses my issue:
its not the fudge of getting higher AC which bothers me.
It is the LOWER AC of the Minions and the slinger.
17 DEX, lether armor and end up with 13 AC?
with a reflex score of 14?
This is the most annoying thing. And when you have a direct comparison between two kobolds, the slingers with armor and dragonscale shields with no armor, how should the players judge by the description alone which is the foe with higher AC.
WyzardWhately said:This rather begs the question, though. Why not then just let the PCs have the AC appropriate to their level and role, and let them pick whatever window dressing they like?
Hmm. Looking at the character sheet posted at Wired, AC adds "armor/abil" whereas the other defenses add "abil". Could be that you use the best of your Dex/Int bonus and your armor bonus.Lizard said:This is almost certainly a stat block error. Armor always adds to reflex defense; I cannot imagine any situation where it would be deliberately lower. Especially if it's light armor.