• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Academy of Drell, Part 6

Jarval said:
"Are we sure we just want to leave that spear lying there?" Mortimer asks, his attention back on the weapon. "The whole flaming bit makes it really rather interesting. Lyrique, can you tell us anything about it?"

"Well that depends on if the owner of this Tower still resides here or not, if that owner is here, and spots us with their property, negotiations may turn sour quite quickly. I have no need of thievery, but if you feel that you must fulfill your more base desires, then do so," Keith replies.
 

log in or register to remove this ad

"Ah, good point, good point." Mortimer looks a little embarrassed at Keith's words, turning back to the newly opened door.

"So, a teleport circle, eh? Pretty powerful magic needed to make one of those. Should we try it out?"
 

"All right? No. But barring any further forays into flight, I should yet live. Come on, I have an idea. Let us pray the giant's eyesight is as keen as his mind."

Reaching into his pack, the bruised and bloodied elf draws a coin and a rope. The coin he holds in a tight fist and passes his opposite hand over. As his fingers spread open, shafts of light illuminate the area. Setting the lit coin on the round, he gives the immediate area a quick search for some sort of alcove or niche in the ceiling about as wide as his own narrow shoulders.

Should he find any, or even should none present themselves, he will cast Rope Trick at the most appropriate spot and urge Charlotte up.

"Go on, I will pull the rope up when I reach the top. He should not be able to find us up there."
 

Jarval said:
"Ah, good point, good point." Mortimer looks a little embarrassed at Keith's words, turning back to the newly opened door.

"So, a teleport circle, eh? Pretty powerful magic needed to make one of those. Should we try it out?"

Keith looks around, "Perhaps we should.. but that would rely on the question ofn if we can return... and perhaps if we can't... then what? As much as I do not wish to, we may need to split our forces to test just where this doorway goes, and hope they return. Lyrique, and myself, should go through, he has a good grasp of the magic involved it seems, the rest wait here tll we return, hopefully we should not be long."
 

"In my experience, splitting up is always a bad idea. Every time. In fact were I not such a positive thinker, I'd say the others are in trouble right now. But I still say splitting up is a bad idea, especially splitting up further." Rallyn looks around for support.

"So... uh... Are these things normally two way?"
 

Jeremy said:
"In my experience, splitting up is always a bad idea. Every time. In fact were I not such a positive thinker, I'd say the others are in trouble right now. But I still say splitting up is a bad idea, especially splitting up further." Rallyn looks around for support.

"So... uh... Are these things normally two way?"

"It won't do us any good if we all get trapped on the other side of the world, Rallyn, the mission comes first, if we don't come back in 15 minutes, you can conisder us lost forever, I would rather that then all of us lost in the unknown. I agree splitting up is bad, but the mission must come first," Keith replies.
 


Lyrique who has been crouching in front of the doorway stops Paendaerig. "No Way! Ralynn's right. We have more important things to do than investigate this any further. My parents and the other townsfolk must be rescued." Lyrique stands up. "Let me try something". Lyrique begins to sing. his voice edged in magic and beauty fills the room the song is ancient and involves the great human hunter Orion.
[OOC: he is trying to get the attention of whomever lives here hopeing to set off an alarm or whatever he can with his voice.]
 
Last edited:

Paendaerig stops and looks right at Lyrique and says.

"You are right your parents do still need your help, however, mine do not. I came in search of them to find out who I was, but they do not need rescuing, so it would be wise to let the one with the least to lose scout this while you are making your way and I can catch up to you. I am very good in the woods being raised in them and all. And if it is the trap you think it is, then I being the one the least to lose on this journey should be the one to set it off."
 

"Noble sentiment, little Gnome," Keith says to Paendaerig, "But I agree with Lyrique, we have a mission, if this does not play into this, then we should avoid till such time we can fully explore this venue."

Keith places a hand on the gnome's shoulder, "This place seems too still for my tastes, and with far too many interesting baubles to be simply left alone. Besides," he says looking down, "you are not the only one with little to lose."
 
Last edited:

Into the Woods

Remove ads

Top