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Academy of Drell, Part 6

Keith keeps his blade drawn, and follows Lyrique, glancing to the door, and tries to see if Lyriques earlier trick will work on this door, "Open..."

Use Magic Device check is 10+6=16 total check
 

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Mortimer follows the others over to the door, crossbow in hand. He looks closely at the doorway, looking for any sign of locks or other mechanisms.

(Search, checking for traps or any way to open the door up: 7 + 9 = 16)
 

Rallyn (with Slith), Paenderig, Keith, Lyrique and Mortimer - orcs

Mortimer, like his earlier attempts at the main entrance, is unable to locate any secret catches or latches. Nor do there seem to be any traps or hidden devices.

Lyrique casts a spell, and he detects magic coming from two primary sources. After a moment or two of study, he can tell the unopened door has a transmutation effect seeping from under it. The spear in the unopened case has both a strong transmutation and a moderate evocation effect.

Keith steps up, repeating Lyrique's earlier technique and it works like - well - a charm. The door swings wide, revealing a small closet-like space. On the bottom is a square portal, about five feet by five feet, which glows a dull diffused white.

Charlotte and Travellios - giants
End combat time

The giant follows Charlotte closely into the cave, with Travellios still slung over one shoulder and the club held menacingly over the other. Charlotte doesn't really have an opportunity to draw a fresh weapon.

The cave is wide and fairly smooth, as if it's been used as a dwelling for a long, long time. Torches burn every forty feet or so, and the cave looks like some rude work has done to make it a better passage. The rougher patches have been knocked smooth. It's clearly nowhere near as good as dwarven handiwork, but someone with rock-working skill has made this passable for giants. The size of the passage is such that creatures even larger could pass through.

Once inside, an immense bear growls loudly and snaps forward, but it's chained to a wall and brought up short. The giant slaps it on the nose with the club and says something in a language like rocks being crushed. The bear cowers back and lets Charlotte pass unhindered.

The tunnel travels fairly straight for a few hundred feet until there's a side passage. The giant points and grunts again. "You go INSIDE!" gesticulating wildly with the club. To further emphasize his point, he tosses Travellios's body into the dark opening.

Travellios takes 3 points subdual damage from the toss.

Sildarin (with Kari and Doyle)

Sildarin takes off as fast as he can, trying to find the trail of the other half of the party.

Spot or Wilderness lore check, DC 10 to find the tracks. The snow has left a fairly obvious path.
 

Charlotte quickly follows Travellios into the passage.

"Travellios!" Charlotte says. "Are you alright?"


I can't believe you did that.
Deal with it! I'm busy right now, go away!
I'm going away, alright... Sildarin is leaving.
Good... maybe he'll go get help. Where are you?
Running around in the snow... how should I know? I wasn't paying attention.
Maybe you should have been!
Complain, complain, complain...
Silence! Until you find the others, I don't want to hear another word!
 

Charlotte and Travellios - giants

Once Charlotte is in the opening, the giant grabs an immense boulder and rolls it over the opening, effectively ending all light. It's pitch black inside.
 

Charlotte: Initiative: (+2), AC: 20, HP: 5/19, PP 8/11

"We are going to get out of here." Charlotte says, her voice determined. "If I have to burn through this stone, we will get out of here."

Maybe that wouldn't be a good idea...

"...unless you have a better idea?" She asks questioningly.
 

Spot: 9 (roll) +2=11
Now, it seems that the only thing that allowed me to see the tracks was the +2 bonus for having a(n observant) psicrystal. Lucky me

Sildarin heads after the tracks left by his companions trying to catch Slith within the range of their telepathic communication.
 

Keith walks throught the door slowly and looks around, searching the next area with his eyes, "Lets go..." Keith looks around slowly, "Hello?"

Search Check is 10+8=18 total check for the attempt.
 

"Keith I've read of these things at the academy. It a teleport circle. It may take us to the next room in the tower, or it may take us somewhere far far away." Lyrique says while examining the floor from outside the little room.
 

"Are we sure we just want to leave that spear lying there?" Mortimer asks, his attention back on the weapon. "The whole flaming bit makes it really rather interesting. Lyrique, can you tell us anything about it?"
 

Into the Woods

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