Acrobatic Fighters

Particle_Man said:
Are you saying you don't have your sorceror's spells (including which spells will be switched out when) picked out for all 20 levels when you are 1st level? That's a suicide note.

Nope, sure don't. Have to bargain with my greater spirit sponser for new spells.
11th level and having a blast.

I will admit our games are slightly less combat orientated and balanced to the group...so that helps.

SkidAce
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Particle_Man said:
Are you saying you don't have your sorceror's spells (including which spells will be switched out when) picked out for all 20 levels when you are 1st level? That's a suicide note.
My sorcerer is about to hit 8th level, and I don't have his spells picked out ahead of time.


One of the cool things about 3.x is that you get to pick so much of your character's abilities, rather than having them determined by class. Picking feats, skills and spells is part of the fun of leveling.

Of course, I have ideas for what I might pick, but won't decide for certain until I have to. Keeps the character flexible too, can adapt to the campaign, and to his evolving personality.
 

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