Davachido
Explorer
A lot of people like the idea of action points, but not the implementation of milestones or use of items by milestones reached. I know the DMG says you don't have to always award only 1 AP but I'd like to see if we can get some ideas down to try to find the best and most fluid way for AP regain.
I'll start:
AP: Start off with 1 at the start of the day, you gain one per encounter to a maximum of 3. Once per day you can activate a power that allows you to use 2 of the action points in the current encounter (however both APs can not be used in the same round).
Items: Each item that has a daily power, is just an item with a daily power not restricted by milestones.
Action points I think should be changed like this because a lot of people hoard them (for that even bigger giant crab) and don't use them then end up wasting them.
I've allowed people to use daily powers of items non-restricted and I've never seem to have any problems with power levels of the characters so I don't see the point of restricting it by milestones.
Anyone else got any ideas?
I'll start:
AP: Start off with 1 at the start of the day, you gain one per encounter to a maximum of 3. Once per day you can activate a power that allows you to use 2 of the action points in the current encounter (however both APs can not be used in the same round).
Items: Each item that has a daily power, is just an item with a daily power not restricted by milestones.
Action points I think should be changed like this because a lot of people hoard them (for that even bigger giant crab) and don't use them then end up wasting them.
I've allowed people to use daily powers of items non-restricted and I've never seem to have any problems with power levels of the characters so I don't see the point of restricting it by milestones.
Anyone else got any ideas?