In Level Up: Advanced 5th Edition, we've tweaked combat to give it a little more variety. We have flexible types of initiative, world actions, fatigue, and a few new tactical positioning elements like back-to-back, or pulling from below.
We've also modified combat actions slightly. Here's some of them.
Additionally, any character can use a Basic Maneuver. While these are effectively 0th-degree combat maneuvers, these do not cost exertion, and do not require you to have access to combat maneuvers.
We've also modified combat actions slightly. Here's some of them.
Additionally, any character can use a Basic Maneuver. While these are effectively 0th-degree combat maneuvers, these do not cost exertion, and do not require you to have access to combat maneuvers.
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