[AD&D 1e] Temple of Elemental Evil OOC

I think you can feel free to reroll that. I'm not mean enough to insist on that god awful array. I'm considering playing a PC as well, so I think I'll roll some abilities too.

Edit: A really shoddy magic-user, I guess?
 

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Str: 3d6 = 9 - open doors 1-2; BB/LG 1% :eek:
Int: 3d6 = 7 - 0 additional languages
Wis: 3d6 = 9 - nothing
Dex: 3d6 = 8 - nothing
Con: 3d6 = 14 - SS 88%, RS 92%
Cha: 3d6 = 8 -5% Loyalty Base

I got it your a half-orc cleric/assassin. That would give you a STR of 10 and a CON of 15 (sadly your CHA drops to 6)

Break out the posion vials you'll need an edge. ;)

HM
 

I think you can feel free to reroll that. I'm not mean enough to insist on that god awful array. I'm considering playing a PC as well, so I think I'll roll some abilities too.

Edit: A really shoddy magic-user, I guess?

Cool. Re-reading Gary's word from the first DMG (there is so much great stuff in there I missed when i was younger) : "...it is important to allow participants to generate a viable character of the race and profession he or she desires."

As such I would humble suggest to our DM that he consider one of the 4 alternate stat generations from the DMG (note NOT the UA :p). Method I would be most in line I think with Mazzoli first intent.

Method I: All scores are recorded and arranged in the order the player desires. 4d6 are rolled and the lowest die (or one of the lower) is discarded.

That being said, I have no problem with Iron Man (yeah I said it Holy Man :mad: ). I am not sure without checking if the character I rolled can qualify for a class. Maybe if we do go Iron Man, we roll two or three characters (3d6 in order each) and choose the one we would like best? Otherwise this may be a short campaign :p
 

Hmmm.... half-orc cleric assassin?? and if I went half-orc I would get a STR of 16.

What if we played an ex-bunch of Temple goers who got tossed out and were seeking revenge. What better way to revenge than to stop whatever it is they wish to do.

HM
 

Str: 3d6 = 9 - open doors 1-2; BB/LG 1% :eek:
Int: 3d6 = 7 - 0 additional languages
Wis: 3d6 = 9 - nothing
Dex: 3d6 = 8 - nothing
Con: 3d6 = 14 - SS 88%, RS 92%
Cha: 3d6 = 8 -5% Loyalty Base

I got it your a half-orc cleric/assassin. That would give you a STR of 10 and a CON of 15 (sadly your CHA drops to 6)

Break out the posion vials you'll need an edge. ;)

HM

Oh that might work. And it's a classic archetype from 1st ed. :cool:
 

I like the idea of three Iron man characters. You take and play them in whatever order you choose. Say you pick B as your character to start but he dies and until he can be resurrected you have to play A for a bit.

Don't have to die could be captured/trapped/off spending 6 months game time training... etc.

Would make for an interesting way to play. (Might do that for one of my games ;) )

HM
 

That 9 wisdom would give him a 20% cleric spell failure chance. I'm thinking my scores make a half-elf magic-user, a human magic-user, or a half-elf cleric/magic-user.
 

I really like the idea of rolling up a few characters then just going down the line as they get removed from play. I suspect our adventuring party might have a fairly high mortality rate, at least at first
 

Alright, character B then. :lol:

I can't believe I got a 3 and a 17 in the same character. And he almost was a paladin. A 1st edition paladin. you can't roll a paladin under Iron Man rules.


Uh, an idiot thief whom everyone follows because he's so cool?
 
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Oh that might work. And it's a classic archetype from 1st ed. :cool:

Couldn't find a good picture of the orginal Zarak.

But found a cool half-orc assassin.

541px-Assassin.jpg


This will be lots of fun.

HM
 

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