Voneth said:
It only cost me $20 to RUN, not play 3ed. for almost a year. I got the PHB after I was convinced the game had the flexibility to run the games I wanted to run, not the games that WotC/TSR wanted to run.
With only the PHB, I converted and ran a Castle Falkenstein game and even created a spell point/ skills and feats magic system. Our opponents were intelligent races, not cliché fantasy monsters, and we never used miniatures. I had a waiting line for my game."[/I] with a little of that "1st ed. imagination" I got more than my money's worth from DND.
What about the person who doesn't want to create or convert whole campaign settings, or who doesn't want to create new magic systems and all the rest? In other words, someone who doesn't want to be a quasi-game designer, but just a casual player?
What about the person who wants his Dungeons & Dragons game to have dragons (and other monsters) in it? What about the person who wants magic items in his D&D game? The PHB doesn't have these. Make your own, you say? But what about the person who doesn't want to go to the time and effort to do that? What about the person who wants a COMPLETE game?
I would love for WotC to put out a product that could sit on every store shelf that has Monopoly on it. What would be even better than a 128-page book is a boxed set with two books in it (one for players, one for DMs) that total 128 pages, complete with a set of dice. Advertise the hell out of it. TV spots. Magazine ads in Time, People, Readers Digest, etc. Shove that thing right under the spotlight.
I keep hearing how phenomenally successful D&D is. I don't think it's nearly as successful as it could be, not by a long shot. Sure, it sells more than in the 2nd edition days, but very few people I know own D&D. Only a small fraction. But virtually everyone I know owns chess, checkers, and Monopoly. Lots of people I know own Battleship, Stratego, Life, Risk, and other such games. D&D doesn't sell beans compared to these games. Why?
1. You can't buy it very many places.
2. It costs $100.00.
3. It is complicated as hell.
I have no problem with a million and one D&D supplements, some of which being extremely complicated, wordy, expensive, and time-consuming. Only hobbyists buy them, and that's fine. But I think D&D is being short-changed by being content with things the way they are. There's an untapped market out there. I have faith in D&D that it could sell 10 times as many copies if only if would be packaged and marketed correctly.