AD&D/O.S.R.I.C: Creating XP Progression for Homebrewed Classes

Some very good points (on both sides) have been brought up here, but remember, it's your game.
Excellent point. The item saving throw in particular is a tool provided in the DMG without much in the way of objective rules regarding how it's meant to be used. It's really up to the DM to use it as he or she sees fit.
 

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Excellent point. The item saving throw in particular is a tool provided in the DMG without much in the way of objective rules regarding how it's meant to be used. It's really up to the DM to use it as he or she sees fit.

That's one of the things that makes 1e awesome for me, is all the stuff that makes each table playing it unique.
 

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