Adamant Ventures 4th early as well


log in or register to remove this ad

Thank you for the interest in VENTURE 4TH, folks!

Just FYI -- the first adventure, Scourge of the Rat-Men will be released on the 10th. We've just opened up pre-orders on our website, where you can also find some more info.

Adamant website said:
Scourge of the Rat-Men, the first adventure, will be released on Thursday, July 10th. This 4E adventure, for characters of 1st through 3rd level, will be available in print exclusively from our website for $19.95 (plus $5.95 shipping and handling). The adventure will also be released as a PDF -- with all purchasers of the print version receiving the PDF as part of their order.

As a special offer, Adamant Entertainment is offering a 20% discount for those who pre-order the print version of Scourge of the Rat-Men before its release. Pre-Order copies are available for $17.95 (plus $5.95 shipping and handling). Books will ship (and PDFs emailed) on July 10th.

Okay, maybe it is some weird language thing, but to me it sounds like it costs $20, and if you pre-order, you get a 20% discount. Shouldn't that make it $16? Or the discount should be 10%?
 

Okay, maybe it is some weird language thing, but to me it sounds like it costs $20, and if you pre-order, you get a 20% discount. Shouldn't that make it $16? Or the discount should be 10%?

Thanks for the spot, Jack99. The discount is correct. I posted the price incorrectly. It's 15.95 with the discount.
 


Did I miss something?

1) GMSkarka was asked point blank whether he was or was not using the GSL.

2) GMSkarka replied several times but did not address the question of whether he was or was not using the GSL.

Now, I'm familiar enough with GMSkarka from reading his posts to this forum and his own to know that he is neither stupid nor obtuse. If he did not answer, he did not answer because he chose not to answer.

Not to pick on GMSkarka but Goodman is "guilty" of similar omissions.

Sure. It could be a product tease. I wonder, however, if its "let sleeping dogs lie," meaning that neither company wants to throw anything in Wotc's face that would essentially "call out" Wotc such that they might feel forced to respond (see the negative reaction to Orcus' inquiry email upthread). Rather, if enough 3PPs, more or less, "quietly" go copyright and get on with that business long enough, the hope is that Wotc will simply accept the creeping status quo of the copyright alternative to the GSL.
 

What you don't seem to get is that brand management is all about converting "people at large" into "people who spend money on gaming." That's called growing your customer base.

ROFL! Wotc's "brand management" is laughable. They've manged to what? Stay in the tabletop RPG business?

Wotc has not expanded the gaming community by any objective measure. 3e's great success was bringing old gamers back to the fold, not recruiting magnitudes of new gamers. At best, Wotc has managed to keep the number of gamers steady + or - some thousands of gamers - essentially they replace what they loose through attrition.

And 4e as a brand management exercise? ROFLMAO! Wotc split their own market! And they did it, in part, by killing one of the better marketing platforms they had - Dragon and Dungeon. Had they delayed the termination 18 months, they could have had better control of the transition between editions. Instead, the electronic versions serve more to draw attention to and emphasize the shortcoming of the DDI et al. as to promoting much of anything.

And if we venture further afield in D&D: Wotc has the Big Brand but they can't make inroads against WoW. They have the Big Brand but the electronic games released under the D&D license are follower not leader titles. Movies? Failure their too, except by making it to screen at all.

Oh and let's puncture the notion that because people on the street have heard of D&D that that is a "success." Far, far from it. To most folks on the street, D&D is still pimple faced kids in their parents basement. D&D has a high recognition but a low perception of its worth or value as an activity. If as many people played D&D as have heard of it, D&D would be making WoW money - its not and for a reason. The public at large have a poor perception of D&D at least to the extent that will not play it and do not think it is something for them. Great "brand management" that.

Wotc's "brand management" is nothing short of unprofessional (except in the sense that they pay people who do it for a living), unsuccessful by every objective measure except base survival and a joke to anyone who knows anything about brand management. Everyone knowing your name is meaningless if that's where it ends, and that is where Wotc's brand management ends.
 


Pets & Sidekicks

Remove ads

Top