am181d
Adventurer
I've recently been reflecting on how D&D isn't really a generic fantasy role-playing game. (See Classes, Races, Polytheistic Religions, Magic System, Monsters, etc.)
I'm wondering whether d20 Modern, with its generic classes (Strong Hero, Smart Hero, etc.), might not wind up being a better basis for a universal system for fantasy role-playing.
If so, I think the related sourcebook should be called:
"Ye Olde d20 Moderne Fantasy"
That said, how interested are people in seeing more universal fantasy rules? Are there specific areas of the rules that people would like to see more flexibility (magic system, races, etc.)? Does anyone have any thoughts about what form they'd like those rules to come in?
I'm wondering whether d20 Modern, with its generic classes (Strong Hero, Smart Hero, etc.), might not wind up being a better basis for a universal system for fantasy role-playing.
If so, I think the related sourcebook should be called:
"Ye Olde d20 Moderne Fantasy"
That said, how interested are people in seeing more universal fantasy rules? Are there specific areas of the rules that people would like to see more flexibility (magic system, races, etc.)? Does anyone have any thoughts about what form they'd like those rules to come in?