MarauderX
Explorer
Problem (as I see it): Since PCs can currently get up to full strength again after resting for just 6 hours, the speed they can ascend from level 1 to 30 could be as short as a year in game time.
Solution (proposed): Each 6 hour period lets a PC regain 1 healing surge. No more than 1 healing surge can be recovered in a 24-hour period by natural means. Rituals or other magic can increase the speed of healing.
What kind of unexpected upheavals could I be in for? Sure, the party might plan to rely on temporary HP or using other surge-less healing, but it could slow down the party from stripping a dozen dungeons in less than a week in-game time.
Solution (proposed): Each 6 hour period lets a PC regain 1 healing surge. No more than 1 healing surge can be recovered in a 24-hour period by natural means. Rituals or other magic can increase the speed of healing.
What kind of unexpected upheavals could I be in for? Sure, the party might plan to rely on temporary HP or using other surge-less healing, but it could slow down the party from stripping a dozen dungeons in less than a week in-game time.