Drudenfusz
First Post
Made some new fighting sytles, since the ones in the player's hand book have not been enough for me.
Armor Accustomed
for Fighter and Ranger
While wearing medium armor your maximum Dexterity modifier you can apply to your AC increases by 1.
Canny Defense
for Fighter, Paladin, and Ranger
While you wear not any armor, your AC equals 10 + your Dexterity modifier + your Intelligence modifier. You can use shields and still get this benefit.
Charm Defense
for Fighter, Paladin, and Ranger
While you wear not any armor, your AC equals 10 + your Dexterity modifier + your Charisma modifier. You can use shields and still get this benefit.
Combat Readiness
for Fighter, Paladin, and Ranger
You gain +2 bonus to initiative rolls.
Cunning Defense
for Fighter, Paladin, and Ranger
While you are not wearing heavy armor, you may used your Wisdom modifier instead of your Dexterity modifier in calculation of your AC.
Intangible
for Fighter, Paladin, and Ranger
You gain a +1 bonus to saving throws for which you not have a proficiency.
Personal Defense
for Fighter, Paladin, and Ranger
While you are not wearing heavy armor, you may used your Charisma modifier instead of your Dexterity modifier in calculation of your AC.
Pugilist
for Fighter, Paladin, and Ranger
Your unarmed strike uses a d4 for damage and has the light property.
Savvy Defense
for Fighter, Paladin, and Ranger
While you wear not any armor, your AC equals 10 + your Dexterity modifier + your Wisdom modifier. You can use shields and still get this benefit.
Tactical Defense
for Fighter, Paladin, and Ranger
While you are not wearing heavy armor, you may used your Intelligence modifier instead of your Dexterity modifier in calculation of your AC.
I think I also would like to have a fighting style that generates temporary hitpoints, but I have no good idea on that so far. Also, yes that all the defenses are available to all three classes is intetional, sure I assume that Ranger will go mostly with Savvy Defense while Paladin might prefer Charm defense (if they choose at all that this is a better approach than their armor), but I didn't wanted to limit out of the box characters.
Opinions? Any ideas for more fighting styles?
Updated after some feedback, keep it coming!
Armor Accustomed
for Fighter and Ranger
While wearing medium armor your maximum Dexterity modifier you can apply to your AC increases by 1.
Canny Defense
for Fighter, Paladin, and Ranger
While you wear not any armor, your AC equals 10 + your Dexterity modifier + your Intelligence modifier. You can use shields and still get this benefit.
Charm Defense
for Fighter, Paladin, and Ranger
While you wear not any armor, your AC equals 10 + your Dexterity modifier + your Charisma modifier. You can use shields and still get this benefit.
Combat Readiness
for Fighter, Paladin, and Ranger
You gain +2 bonus to initiative rolls.
Cunning Defense
for Fighter, Paladin, and Ranger
While you are not wearing heavy armor, you may used your Wisdom modifier instead of your Dexterity modifier in calculation of your AC.
Intangible
for Fighter, Paladin, and Ranger
You gain a +1 bonus to saving throws for which you not have a proficiency.
Personal Defense
for Fighter, Paladin, and Ranger
While you are not wearing heavy armor, you may used your Charisma modifier instead of your Dexterity modifier in calculation of your AC.
Pugilist
for Fighter, Paladin, and Ranger
Your unarmed strike uses a d4 for damage and has the light property.
Savvy Defense
for Fighter, Paladin, and Ranger
While you wear not any armor, your AC equals 10 + your Dexterity modifier + your Wisdom modifier. You can use shields and still get this benefit.
Tactical Defense
for Fighter, Paladin, and Ranger
While you are not wearing heavy armor, you may used your Intelligence modifier instead of your Dexterity modifier in calculation of your AC.
I think I also would like to have a fighting style that generates temporary hitpoints, but I have no good idea on that so far. Also, yes that all the defenses are available to all three classes is intetional, sure I assume that Ranger will go mostly with Savvy Defense while Paladin might prefer Charm defense (if they choose at all that this is a better approach than their armor), but I didn't wanted to limit out of the box characters.
Opinions? Any ideas for more fighting styles?
Updated after some feedback, keep it coming!
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