Kestrel
Explorer
So Ive got a creative player, who likes using his Silent Image spell. While I don't want to stifle his creativity, I've been having trouble with trying to handle the effects of the spell (and illusions in general)
To give an example:
Last night they were fighting a group of Aranea sorcerors. The illusionist casts Silent Image, conjuring up a horde of soldiers running into the room. The silent limitation of the spell was reduced because there was a Silence spell effect where he summoned the image. (but the caster themselves were outside of it)
The way I played it: The aranea needed to interact with the images to get thier saves, so they each launched lightning bolts into the mass of illusionary soldiers. All but one made its save. My problem was, how long does he continue to pay attention to the soldiers?
My main issue is that its a first level spell. How much power do I give to it and how do I rule the limits of its power without making the player feel discouraged?
To give an example:
Last night they were fighting a group of Aranea sorcerors. The illusionist casts Silent Image, conjuring up a horde of soldiers running into the room. The silent limitation of the spell was reduced because there was a Silence spell effect where he summoned the image. (but the caster themselves were outside of it)
The way I played it: The aranea needed to interact with the images to get thier saves, so they each launched lightning bolts into the mass of illusionary soldiers. All but one made its save. My problem was, how long does he continue to pay attention to the soldiers?
My main issue is that its a first level spell. How much power do I give to it and how do I rule the limits of its power without making the player feel discouraged?