Lord Zardoz
Explorer
The subject of dwarf tossing in D&D 4e came up in a conversation just recently. After putting way too much thought into it, here is what I came up with for the series of required actions.
1) Grab attack - Str vs Reflex. (Standard Action). Typical resolution
2) Lifting the dwarf for a throw: I would use the rules under Move a Grabbed Object (Str vs Fort) which typically allows the attacker to move 1/2 of the current movement score, except I would require the attacker to make an Athletics check to determine the distance thrown.
3) Determining distance of the throw: I would treat this part of the action as a Move action. I presume we can determine the distance of the throw with an Athletics check, using the same rules for jumping. I would halve the distance traveled (which is consistent with the Move a Grabbed Object action). I would expect the DM to apply a penalty to the d20 check to take into account the weight of the dwarf plus his Armour, Sheild, Weapon, and possibly his backpack.
4) Dwarf as a projectile attack: If the character were to attempt to throw the dwarf at a specific target, I would also have to refer to page 42 of the DMG. I would scale the damage with the level of my character, possibly using the Normal Damage Expressions, Medium (1d10+3 = Str for a 1st level attacker) for to apply damage to both the target and the Dwarf. I would treat the thrown dwarf as a Str vs Reflex attack for the target (it is a very large projectile). Dwarf would suffer damage even on a missed or short throw.
Questions:
Should the attack roll for using the Dwarf as a projectile also require a separate action, and if so, should it be a Minor, Move, or Standard action?
Should the damage be treated as a Normal Damage Expression, Medium, or as a Limited Damage Expression, Medium?
In the event that the attacker is tossing a larger or smaller object (Say an Ogre or a small Dog), should the damage be scaled up or down to the target and / or the projectile?
Presuming the use of an action point, should this series of actions be possible in a single round?
What sort of modifier would you apply to the Athletics check DC for the throw regarding distance traveled? How would you change it if the projectile is a small dog or dwarf?
Should the throw DC modifier be scaled with the level of the projectile, or be static with respoect to mass?
What steps would change if the projectile were already deceased?
Other:
Given that this attack would require at least 2 standard actions, and perhaps 1 move action (to account for the Athletics Check on the throw), it is not an especially efficient mode of inflicting damage, unless you happen to be near a very high ledge.
END COMMUNICATION
1) Grab attack - Str vs Reflex. (Standard Action). Typical resolution
2) Lifting the dwarf for a throw: I would use the rules under Move a Grabbed Object (Str vs Fort) which typically allows the attacker to move 1/2 of the current movement score, except I would require the attacker to make an Athletics check to determine the distance thrown.
3) Determining distance of the throw: I would treat this part of the action as a Move action. I presume we can determine the distance of the throw with an Athletics check, using the same rules for jumping. I would halve the distance traveled (which is consistent with the Move a Grabbed Object action). I would expect the DM to apply a penalty to the d20 check to take into account the weight of the dwarf plus his Armour, Sheild, Weapon, and possibly his backpack.
4) Dwarf as a projectile attack: If the character were to attempt to throw the dwarf at a specific target, I would also have to refer to page 42 of the DMG. I would scale the damage with the level of my character, possibly using the Normal Damage Expressions, Medium (1d10+3 = Str for a 1st level attacker) for to apply damage to both the target and the Dwarf. I would treat the thrown dwarf as a Str vs Reflex attack for the target (it is a very large projectile). Dwarf would suffer damage even on a missed or short throw.
Questions:
Should the attack roll for using the Dwarf as a projectile also require a separate action, and if so, should it be a Minor, Move, or Standard action?
Should the damage be treated as a Normal Damage Expression, Medium, or as a Limited Damage Expression, Medium?
In the event that the attacker is tossing a larger or smaller object (Say an Ogre or a small Dog), should the damage be scaled up or down to the target and / or the projectile?
Presuming the use of an action point, should this series of actions be possible in a single round?
What sort of modifier would you apply to the Athletics check DC for the throw regarding distance traveled? How would you change it if the projectile is a small dog or dwarf?
Should the throw DC modifier be scaled with the level of the projectile, or be static with respoect to mass?
What steps would change if the projectile were already deceased?
Other:
Given that this attack would require at least 2 standard actions, and perhaps 1 move action (to account for the Athletics Check on the throw), it is not an especially efficient mode of inflicting damage, unless you happen to be near a very high ledge.
END COMMUNICATION