Primitive Screwhead
First Post
I think I will continue to dissent
My reasoning is that the table 42 is something that you don't use a power with and that tossing a dwarf at someone should generally be less lethal than swinging a sword. Use of the improvised weapons keeps the damage small, but allows ranged power uses.
I also figure that the mass of the dwarf spreads the blow out, softening the damage.
But, I can agree to leave the damage question alone..
As to the other questions, IMHO:
- Damage and distance should scale with the size of the object thrown
- No penalty for tossing someone one size smaller than you. 4 point penalty to the athletics check for each size larger than that. 4 point bonus to the check for each size smaller than that.
- The 'heft' DC takes into account the level.. it you can lift it, you can toss it.
- If deceased I would allow the 'grab' as part of a move action, similar to picking up a weapon
- if willing, I would allow the throwee to spend a move action to become 'grabbed', thereby allowing the partner to 'heft' and 'toss' all in one round.
{definately going to have to write this all out after more people chime in
}

My reasoning is that the table 42 is something that you don't use a power with and that tossing a dwarf at someone should generally be less lethal than swinging a sword. Use of the improvised weapons keeps the damage small, but allows ranged power uses.
I also figure that the mass of the dwarf spreads the blow out, softening the damage.
But, I can agree to leave the damage question alone..
As to the other questions, IMHO:
- Damage and distance should scale with the size of the object thrown
- No penalty for tossing someone one size smaller than you. 4 point penalty to the athletics check for each size larger than that. 4 point bonus to the check for each size smaller than that.
- The 'heft' DC takes into account the level.. it you can lift it, you can toss it.
- If deceased I would allow the 'grab' as part of a move action, similar to picking up a weapon
- if willing, I would allow the throwee to spend a move action to become 'grabbed', thereby allowing the partner to 'heft' and 'toss' all in one round.
{definately going to have to write this all out after more people chime in
