Dustin Clingman
First Post
Hi Folks!
I have been experimenting with an idea for a couple of months now and I still have mixed opinions on the subject. Basiclly my issue revolves around the experience reward based on level and not on the individual attributes for a character.
I propose that a party where the attribute totals are around 100-108 be awarded 80% of a monster's given CR value against the average party of the level.
The average exends out across the party so as not to punish the one average guy.
My feeling is that no one wants to play a weakling, but that it should be much more rewarding to play with less natural abilities.
I would like to hear opinions on the idea.
Thanks,
Dustin
I have been experimenting with an idea for a couple of months now and I still have mixed opinions on the subject. Basiclly my issue revolves around the experience reward based on level and not on the individual attributes for a character.
I propose that a party where the attribute totals are around 100-108 be awarded 80% of a monster's given CR value against the average party of the level.
The average exends out across the party so as not to punish the one average guy.
My feeling is that no one wants to play a weakling, but that it should be much more rewarding to play with less natural abilities.
I would like to hear opinions on the idea.
Thanks,
Dustin