Adult: GUCK Development Forum again

Thanks Bastoche... I try...

Btw, the new site design is up. I still have some work to do, but I have to leave here now to go to my other job. I hope to have everything done by Monday. The download section has yet to be linked up, plus of course the new chapter status page.

http://www.netbook-of-uck.net
 

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Two quick items, and then I'll go read VVrayven's revised Prowess section at greater length. (Thanks as usual VVrayven, for your great work!)

I. Though we talked about the idea of a general-purpose Carnal Art, I don't recall that we ever in fact hammered one out. Here's a proposal for your review:

VETERAN'S KNACK
No associated ability score; only requirement is 3+ ranks in Prowess. The character may use the tricks in this Art a number of times equal to their ranks in Prowess divided by three, rounding down.

3 Ranks Prowess - Muscular Control
Well-developed PC muscle. Male characters may flex this muscle to gain +2 to their Fort saves to resist Arousal. Female characters may flex this muscle to add +2 to their Prowess check during vaginally penetrative intercourse. This ability continues until the character becomes Fatigued.

6 Ranks Prowess - Increased Endurance
The character adds +1 to the number of rounds spent in a Climaxed or Ecstatic state before suffering Fatigue, and +1 to the number of rounds spent in a Climaxed or Ecstatic state before suffering Exhaustion. This ability continues for the duration of the encounter.

9 Ranks Prowess - Quick Recovery
Male characters do not suffer the normal +8 to Arousal DCs post-climax, though normal Fatigue and Exhaustion modifers still apply. This ability is instantaneous.

9 Ranks Prowess - Multiple Orgasms
On climax, female characters shift their Arousal DC values one step down. That is, the DC for Ecstatic is lowered to that of Climaxed, the DC for Climaxed is lowered to that of Peaked, and the DC of Peaked is lowered to that of Aroused. This ability continues until the character becomes Exhausted.

12 Ranks Prowess - Impressive Repertoire
Add +1 to the Gratification total for each different proficiency the character uses to bring their partner to climax. This ability lasts for the duration of the encounter.


II. I've been monkeying with the Arousal DC tables some more, and would like to once again try to sell the idea that although there is a wonderful elegance to the system of doubling each value (save the first) to get the next one up the scale, the resultant DC's have realism problems.

The primary oddity I find is that the current DCs make it much easier for a male character to spend two successive rounds in a Climaxed state than for a female character. This runs counter to what one would expect: that a multi-orgasmic male is a rare thing indeed, while many more women are capable of a quick, almost instant return to climax (or of a longer, more drawn-out single climax).

I haven't done much testing with the proposed DC table below, but it makes an attempt to increase realism at the expense of elegance. I've tried to retain at least a modicum of memorizability by mostly sticking to DC values divisible by 5 and 10. Also, you'll note that I've scrapped the rule about doubling DC's to remain in a Climaxed/Ecstatic state, opting instead to simply reinstate the extra table rows for "Climaxed" and "Ecstatic".

Table X-XX: Arousal DCs
Current\Target None Aroused Peaked Climaxed Ecstatic
None <12/<15 12/15 25/30 50/60 100/120
Aroused <2/<5 2/5 15/20 30/40 60/80
Peaked <2/<4 2/4 10/10 15/20 30/30
Climaxed <40/<3 --/3 --/20 40/30 50/40
Ecstatic <60/<2 --/2 --/30 --/40 60/50

Thanks y'all...
 

Asher. Great work, I must however reiteriate on the one that I came up with earilier and then was forgotten to the sea of posts. Perhaps we can combine our efforts? Ideas: Here is mine again:

Feat: Sexual Practice
Prereqs: 3 Ranks Prowess.
Benefit: Unlike other Carnal Art forms, this is a simplistic version representing long experience and self training of sexual practices. As you gain in ranks of prowess. A sexually practiced character can selected one of the abilities below at 3 ranks, 6 ranks, 9 ranks, 12 ranks, and 15 ranks.

Teasing Lover: (9 Ranks)
You can keep your partner on the edge of ecstacy. Activated after any prowess check. If you succeed in raising your partner's arousal, you may instead keep them at their current level or any level in between your successful prowess roll. If this effect is used to keep a partner in peaked status by denying them an orgasm, they must make a will save against DC 15 or suffer 1d4 temporary wisdom damage.

Sexual Expertise: (3 Ranks)
You are adept at pleasuring your partner at the expense of your own concentration. Activated as a free action. For the rest of the session you may choose to subtract a number (up to -5) from your Fortitude save to resist pleasure and add it to your prowess check (up to +5). This bonus/penalty lasts for the entire round and may be set again in the next round.

Responsive: (3 Ranks)
You can shift your effots to make your body more responisve to attentions. Activated as a free action. For the rest of the session you may choose to subtract a number (up to -5) from your prowess checks and add it to your partners prowess checks (up to +5). This bonus/penalty lasts for the entire round and may be set again in the next round.

Resist Pleasure: (6 Ranks)
Fighting off your partner's attentions at the slight expense of your own can help you last longer. For the rest of the session you may choose to subtract a number (up to -5) from your prowess checks and add it to your Fortitude saves to resist pleasure (up to +5). This bonus/penalty lasts for the entire round and may be set again in the next round.

Sexual Endurance: (3 Ranks)
You can last longer in bed than most. This ability can be selected more than once. Each time it is select ONE of the following benefits can be gained:
Withstand 2 orgasms before fatigue (male only).
Withstand Con Mod x 2 orgasms before fatigue (female only).
Withstand Con Mod x 2 orgasms before exhuastion (male only).
Withstand Con x 2 orgasms before exhaustion (female only).
Half subdual damage from orgasms while exhuasted.

Quick Withdrawl: (6 Ranks, 9 Ranks for females)
This grants a 50% chance to prevent pregnacny from intercourse by withdrawing before ejaculation or pulling away before your partner climaxes. If both partners possess this ability, the chance is increased to 75%.

Delay Orgasm (6 Ranks, 9 Ranks for males)
You can resist the urge to cliamx. Any time your fail a save to resist rising to climax (but not estascitc) you activate this ability as a free action an resist climaxing. Your status becomes peaked.

Multi-Orgasmic: (6 Ranks, females only)
And time an attempt to make you climax (or more) exceeds the target DC by 5 points or more, you instead have multiple orgasms. You will climax for 1d6 rounds suffering the effects per round and as long as your partner keeps simulating you at a DC 5. This use of the ability does not require expendature of an abilty use. However, a woman an induce a multiple orgasm at any time during climax by expending an ability use.

Quick Recovery: (6 Ranks, males only)
After becoming unable to perform after climax. A man can make a Fortitude save, DC 15, if successful, he may become arousded again as normal, though he still suffers from fatigue. This use of the ability does not require expendature of an abilty use. However, a man can instantly become ready again by expending an ability use.

I'll work on a combination tonight as I'm able. ;)

And, as a show of faith I'll plug your numbers in and see what comes up. <smile>

Sorn & Bastoche: AWESOME WORK! <blows a kiss to each>
 

All right. Now, I haven't read the last page yet, but I'm posting this as a quick version of some basic Seduction guidelines (Note that I've managed to insert a Seduction skill of sorts without actually creating a new skill.)

The following skills can be used to try to make a character horny but NOT AROUSED. Resolved as vs. Sense Motive check.

Bluff: You're fast-talking your way into bed, essentially, using lies and the like.

Diplomacy: Use of flowery language, praise, etc. More genuine than bluff.


These skills make a character Aroused but not Horny (immediately.) These methods are tuned towards affecting the 'reptile brain.' Success should be as per an arousal check, although use of Perform doesn't allow anything beyond the stimulation to stay aroused.

Perform (Dance): Exotic freeform dancing and such. A fairly artistic skill.

Perform (Seduction): This represents knowledge of formal courtship rites and the ability to make patterns which are overly familiar appealing. Appropriate to fertility-cults and societies which treat intercourse with a great amount of ritual.

Sexual Prowess: Naturally. Note that using this last method on a character not currently aroused or horny should be covered in more


Keep in mind that the above is so rough as to not even really be complete. More as skill uses are developed.
 

VVrayven: So sorry! I forgot that you'd already done that work on a non-specialist Carnal Art. Now that you reposted it, of course, I remember. Well, as with everything I post, take whatever you like and use it, and scrap the rest.

As for the Arousal DC table, I think the main issue we need to decide on is not whether to use my proposed values or the originals, but whether or not to change the originals at all. If we do change the table, then your Java script will permit us to tweak the actual values as much as we like. I don't have much confidence in my own numbers being ideal, as your script will probably show.

I suppose what I'm thinking is that our current DC table attempts to be a reference to which players rarely need to refer, because it's so easy to remember how the numbers scale from left to right. That's a good thing, but I can't help thinking that a DC table should first provide desired results, and only secondarily strive for easy memorization. If we provide a tabular reference, it doesn't seem unreasonable to expect players to have to refer to it. Just my $0.02.
 

Ok, I am back from Easter break. I just finished adding Bastoche's great summary to the site. Everything is broken down by chapter, complete with date and status.

http://www.netbook-of-uck.net/online.htm

With this done, I will now go and add the preliminary clothing list, plus the mundane equipment list from one of the older "web enhancements". There are also a few things I can add as preliminary, such as the racial information, which is pretty much all flavor-text anyway.
 

Awesome work!!!

Two comments: about double entry on feats, one suggestion was from VVrayven and the other from Gez IIRC. Only the prereq. differs IIRC. About the prowess check, there is a more up to date version (on this very page I think). You should it. The post begin with

"As promised:

THE PROWESS SKILL v1.3"

I haven't updated that on my file.
 

Thanks...

I thought the 1.3 revision was already part of the file, but I guess I had too much Easter Candy. Anyway, I'll get right on that and get it fixed.
 

Just a thought on racial notes - Maenads are female Satyrs, not nymphs. The old D&D ecology had nymphs reproducing with humans with 18 or better charisma, IIRC.
 


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